Freelancer: devsus19
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Hi, I am submitting my entry for the contest. About Myself : I have worked on AAA game title for Microsoft, Sony and Paradox Interactive specialization in character art and environmental props including high-poly sculpt , low poly mesh ( with correct/animatable topology) and Next-Gen texturing including Correct normal map baking , AO map and other maps like albedo map etc i have good knowledge in character pipeline for next gen consoles thereby making the process smooth and above all delivery of the assets on time as well. Portfolio link : Kind Regards Mridul Sharma

                                                                                                            Contest Entry #                                        7
                                     for                                         3D Modelling for 4K Game on PS4

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