# Flash sudoku jobs

Need a **Sudoku** Solver but with a variable size. One grid has n^2 rows and n^2 columns. Furthermore every grid has n^2 boxes with a length of n.
And it has to be solved with Backtracking

I need a **Sudoku** solver in F#. I have one that solves in backtracking but I need some extra heuristics added to it. I also need one other solution using any other suitable algorithms for solving **Sudoku** problems. I need this very quickly!

A **sudoku** puzzle uses a 9x9 grid in which each columns and row, as well as each of the nine 3x3 sub-grids must contain all of the digits 1. You are required to write the program in C. This project consists of designing a multithreaded application that determines whether the solution to a **Sudoku** puzzle is valid or not. A thread to check one row of the

I need a **Sudoku** solver written in F#. I need a back tracking solution, a backtracking solution with an admissible heuristic and a backtracking solution with an admissible heuristic and arc-consistency. I also need one more algorithm solution.
I need this pretty quickly as well.
Let me know if it sounds like something you can do and I will give

You are going to write a program that translates logical addresses given to physical addresses for a virtual address space of 216 = 65536 bytes. Your program will read from a text file containing logical addresses and, using a TLB as well as a page table, will translate each logical address to its corresponding physical address, and output the value of the byte stored at the translated physical ad...

Random Logic Games - **Sudoku** Puzzle Game
Hello, and thanks for taking the time to read our job posting!
We are an established, medium sized mobile app development company with a tradition in building apps that revolve around fun, user friendly games for all ages. We are experienced, energetic, yet still a laid back company that has found our niche

You will need to submit an individual design notes report detailing how you thought and planned for your project as a group. What problems you faced and any assumptions that you made. You should then explain the code of your program and how each logical section works Your report also needs to include a reflective part on which pieces of the code you wrote how you thought about their function...

"**Sudoku** is one of the most popular puzzle games of all time. The goal of **Sudoku** is to fill a 9×9 grid with numbers so that each row, column and 3×3 section contain all of the digits between 1 and 9.
In this Assignment, you are to write a python program for playing **Sudoku**. The graphics won't need to be fancy be fancy.
Notes:
You should give

Built a **Sudoku** puzzle using Java Swing GUI.

...these two days , you will find 2 attached files from my college materials , if you want more info you can message me anytime or we can contact by phone .
1st project : 9*9 **sudoku** solver by matlab
2nd project : xor gate by matlab
you will find "and,or gate " on the attached slides , may it help you
please every line and functions in the code must

A matlab program that solve a (9*9) **sudoku** , and every line in the code must be explained .
i prefer an Egyptian freelancer .

About me: I was born in Rio de Janeiro and I'm 44 years old, father and self-taught, I'm a fan of design, cinema, coffee, **sudoku** and cultural trips. I am an entrepreneur and investor, I have a degree in Business Administration and I have a Masters degree in Marketing.
Objective: to create a virtual store to undertake sales of imported physical objects

a 9x9 grid **sudoku** puzzle
1. Each symbol must appear exactly once in each row.
2. Each symbol must appear exactly once in each column.
3. Each symbol must appear exactly once in each 3 × 3 sub-grid, where the 9 × 9 board is divided into 9 such sub-grids.

you just have to modify the given code to get the output. The code will be provided. The code is implemented in a 4x4. You need to implement it in 2x2 using the code. the output should be the same as the one in the code that will be given to you.

you just have to modify the given code to get the output. The code will be provided. The code is implemented in a 4x4. You need to implement it in 2x2 using the code. the output should be the same as the one in the code that will be given to you.

Link to the game: [login to view URL]
How to play: [login to view URL]
Description: Change of the classic **sudoku** with the fact that the field is not divided into small squares, but irregular shapes in which the same rule must be retained as squares - numbers must not be repeated in them.

to implement a genetic algorithm solution to create a full **Sudoku** board

...length 81 with the digits 0-9. This contains the columns of an unresolved Sudokus without spaces written behind each other. Where 0 is an unfilled field.
Feedback: The solved **sudoku** as a string in the format above.
>>> sudoku_solver ( ' 00401308763190852490745261350618037919873504674020080137584910
2802367495060021030 ' )
'2546139876319785249874526