Why Do Programming Languages Have Weird Names?
Python, Ruby, Java, Pascal. Here are their stories.
...sense that something is moving just out of sight. Key mechanics I need implemented are jump-scare triggers and basic survival elements. Players must keep their character alive by managing light sources and avoiding – or escaping – whatever stalks the dining area and kitchen. A simple inventory or stamina system is welcome if it helps the survival loop feel real. All scripting should be done in Lua inside Roblox Studio, and the final upload must be ready for me to publish straight to my account. Game pass or monetisation hooks are not required for the first build; I prefer you focus entirely on polished gameplay, smooth performance on low-end devices, and clear, bug-free code. Deliverables • Complete Roblox place file (.rbxl) with all assets, scripts, a...
...layout that encourages players to explore, chat, and donate. • Extra features: I have a wish-list that includes unique booths, mini events, and small quality-of-life scripts (e.g., live server leaderboards, simple cosmetic perks, maybe a rotating featured booth system). I’m happy to hear additional suggestions that fit within the current framework. All work must stay inside Roblox Studio using Lua; when we finish, I need the updated place file (or a working Roblox Team Create invite) plus any external assets and clear instructions on how to publish. I’ll test in-game before sign-off to be sure the new audio plays correctly, the map loads without errors, and the added features function on both PC and mobile. If this sounds like your kind of project, let’s...
Scope of the dashboard: • Full AIDA / Rainmeter-style Conky dashboard • Layout optimized for your vertical 682×2560 Hyte Y70 display ...and network activity graphs similar to the Rainmeter layout Timeline: Day 1 • Build the main Conky layout for the 682×2560 display • Implement CPU, GPU and RAM monitoring • Create the CPU thread usage grid Day 2 • Implement circular gauges using Lua/Cairo • Add temperature-based dynamic colors • Add CPU, GPU and network graphs Day 3 • Integrate NVMe drive monitoring • Integrate liquidctl cooling data • Final layout adjustments and testing Estimated delivery time: about 2–3 days. Final delivery will include: • Conky configuration files • Lua scripts used...
Roblox 3D Scene Builder + Optional Coder (AI-Assisted OK) — Fixed Price/Low Budget I need 3D environment builders for viral Roblox "brainrot" games — quick asset-flip projects where speed beats polish. My usual setup: You build the scene, I code the systems. The twist: If you can handle both — even using AI to generate the Lua — there's a massive bonus per completion. What You'll Build (Primary Role) Grow a Brainrot-style scaler rooms, Slap Obbies (basic arenas with pads), Tycoon plots (conveyor grids), Find the [X] hideout maps, Simulator grind zones. All asset-heavy: Free Toolbox models, Kitbash3D packs, no custom modeling required. Mobile-optimized, dirty and functional. The Coding Bonus (Optional) Can't code? No problem. Stick to ...
Farming Simulator 25 Lua Script Mod
...composite frame and finally assemble every frame into a short video clip. All parameters—image size, batch size, per-file pixel shift, crop dimensions, output frame rate and any other relevant image settings—must be editable from a clean, graphical interface that carries my company logo. No multilingual support is required, so the UI can stay in English. To speed things up I can supply an existing Lua script that demonstrates the core image calculations; feel free to translate or rewrite it in the language you are most comfortable with (Python + OpenCV, C#/.NET, C++ with Qt, etc.) as long as the final build runs natively on Windows and delivers smooth GUI performance. Deliverables • Windows executable with installer (or portable folder) • Source code ...
I want a clean, well-structured Lua script that I can load in Roblox Oaklands to give me a full in-game GUI. The interface should feel similar to the community GUIs you see in Lumber Tycoon 2, but adapted to Oaklands’ objects and data model. Core features I’m after • Auto-Farm (top priority): the script must let me go completely AFK and still rake in cash. That means automatic tree detection, quick teleport or drag to the sawmill, processing, and an automatic sell / deposit routine so the money counter keeps ticking up. • Teleport tree: with a single button the selected tree (or every tree within a radius) should pop right next to my processing setup. • Auto-Buy: from limited time items, to vehicles, I want configurable, repeatable purchasing stra...
I'm looking to assemble a skilled team to create an immersive simulation game on Roblox. The game will feature character customization, building and construction mechanics, and complex scripting. Ideal candidates will have: - Proven experience in Roblox game development - Strong skills in scripting, particularly with Lua - Expertise in designing engaging character customization options - Ability to create intricate building and construction gameplay mechanics - Team collaboration experience Please share your portfolios and relevant project experience.
I need a seasoned LUA developer who also speaks the language of audio engineering to extend the processing palette on Symetrix, RANE and Allen & Heath DSP platforms. The work sits squarely inside each manufacturer’s SDK, so the GUI framework is already included what we need from you is efficient signal-flow code that drops straight into the existing interface. Primary tasks • Write well-commented LUA modules for DSP • Add pitch and general frequency-management routines that can be chained with, or operate independently of, the above effects. • Optimise code and supply test files that we can provide feedback on Further details on request..
...from the menu straight into a quick test match. • Design clean, intuitive UI for both menu and in-game elements. Acceptance criteria The build must open in Roblox Studio without errors, navigate smoothly from the title screen to the court, register made baskets, and return to the menu. Every menu button should be a functional stub, ready for future systems. Tech expectations Roblox Studio, Lua, and a modern framework such as Knit or Fusion for UI. Familiarity with DataStore Service is a plus, as progression hooks will follow. When you reply, tell me how many people you’d assign, relevant portfolio links, and the timeline you need for this first phase. Nail this slice and we’ll move straight into perks, prestige, animations, and the full MyPark rollout. E...
I need a skilled Roblox scripter to develop essential gameplay mechanics for my ftf fan game. Key Mechanics to Script: - Escaping and opening doors: Create smooth and intuitive escape mechanics, including door interac...develop essential gameplay mechanics for my ftf fan game. Key Mechanics to Script: - Escaping and opening doors: Create smooth and intuitive escape mechanics, including door interactions. - Round system and perks: Implement a dynamic round system and various player perks. - Hacking PCs and using hammers: Script hacking interactions and hammer usage. Ideal Skills and Experience: - Proficiency in Lua scripting for Roblox. - Experience with Roblox game development and mechanics. - Strong problem-solving skills. - Ability to deliver clean, efficient, and well-docume...
Our Roblox experience was recently breached, so the very first step is a deep-clean: strip every malicious script or backdoor, audit all remaining code and assets, and lock things down with proper permissions, server-side validation, and exploit-proof Lua practices. Once the foundation is safe, we can move on to the fun additions. Economy & Leaderboards I want a dual-currency system (coins and trophies) that persists with DataStore and fuels progression. A real-time global leaderboard should highlight top balances and recent gains while resisting spoofing or injection. New Play Zones • Drawing area – A dedicated space with advanced graphic tools (multiple brush sizes, shape primitives, color picker, layers, undo/redo) so players can create and save artwork. &b...
...frustrate. Core game mechanics will include: • Power-ups placed strategically so skilled players can earn brief advantages without trivialising the difficulty • A built-in timed challenge mode that records and displays best runs to encourage replayability and competition Beyond those features, smooth checkpoint logic, polished animations, and clean UI flow are essential. Please script in Lua within Roblox Studio, optimising for both desktop and mobile controls. All assets you create need to be original or fully licensed for commercial use. Deliverables I’ll review for acceptance: • Playable obby file (.rbxl or place file) ready for upload • Clear documentation of scripts and module usage • Brief setup guide so I can tweak obstacles, time...
##URGENT MUST READ must send screen shot of two different accounts of horizonxi running on two different VMs. do this before serious consideration. thank you. ----- game can be obtain here ##### Need help making existing code functional. It is an addon for private game server, code exists on GitHub, believe it is LUA, but i am unable to make functional. The goal of the addon was to run auto healing tasks, but i do not understand the libraries or edits to the code that needed to be done. Here is what Is required - gaming familiarity - spare emails to create accounts to use game - ability to run a multiple VM environments to test one account healing tasks on the another. - ability to run VPN in both VMs - Commented code throughout, so future tweaks on my side are straight...
Project Title: Roblox Multiplayer Survival Maze Game Development Project Overview I am looking for an e...(limited use) Shield protection (monster cannot attack for 5 seconds) Ability to summon a monster pet that can eliminate other players All abilities should be balanced for competitive gameplay. Technical Requirements Multiplayer support Clean UI (round counter, ability cooldowns, timer, player status) Smooth monster AI pathfinding Optimized performance for Roblox platform Proper scripting using Roblox Lua Scalable system for adding future updates Budget My total budget for this project is ₹25,000 INR. I am looking for a skilled and creative developer who can deliver quality work within this budget. Please share your portfolio, previous Roblox projects, and estimated development ...
...bring a brand-new adventure experience to life in Roblox. The core idea is to drop players into a richly detailed world made with Roblox Studio and scripted in Lua, then let them uncover the story at their own pace—discovering hidden areas, triggering events, and progressing through challenges that keep them hooked for repeat sessions. Here’s how I picture the collaboration working: • Full-game build inside Roblox Studio, including environment design, asset integration, and gameplay scripting. • Intuitive progression system (checkpoints, rewards, badges) so players always feel a sense of accomplishment. • Clean, well-commented Lua scripts that I can maintain or expand after launch. • Polished user interface: menus, inventory, pop-ups...
...players care for, trade, and level up their Brainrots. Survival is the core theme, so each activity should feel like a challenge to stay alive or keep a pet safe. Progression is level-based; clearing any activity or caring for a pet earns XP that unlocks new zones, cosmetic rewards, and harder difficulties. What I need from you 1. Design and script every mode in Roblox Studio using clean, modular Lua. 2. Create or source low-poly assets, animations, simple UI, and ambient audio that fit a playful survival vibe. 3. Implement data persistence with DataStore so pets, garden crops, and player XP carry over between sessions. 4. Build a central lobby that lets players queue into each activity, track levels, and trade pets. 5. Optimise for mobile and desktop, test with at le...
I'm looking for an experienced Roblox developer to help create a game called "Escape Jail." The game will feature a shop where players can purch...abilities like speed boosts, and in-game currency boosts. Key requirements: - Develop a global messaging service for player communication. - Create an in-game shop for purchasing game passes. - Implement game passes with the following unlocks: - Access to exclusive areas - Special abilities (speed boost) - In-game currency boost Ideal skills and experience: - Proficiency in Roblox Studio and Lua scripting - Experience in developing in-game shops and game passes - Knowledge of implementing messaging systems within Roblox games - Strong understanding of game mechanics and player engagement Please provide examples of ...
i want a fully functional addon for private game server, code is exists on GitHub, written entirely in Lua, but i am unable to make functional. The goal of the addon was to run auto healing tasks, but i do not understand the libraries or edits to the code that needed to be done. Here is what Is required - ability to run a dual VM environments to test one account healing tasks on another. - ability to run VPN in both VMs - Commented code throughout, so future tweaks on my side are straightforward. Once the addon runs reliably in that environment and passes my live play test, the project is considered complete. here is the addon that i am trying to get functional.
...players swap between The Doctor, a range of Companions, or even classic Villains and then immerse themselves in story-driven scenarios instead of pure combat or sandbox wandering. Key spaces must include a functional TARDIS interior (with animated doors and map-switching), believable sections of Gallifrey, and recognisable London streets set up as separate but seamlessly linked environments. LUA scripting, Source SDK work and any relevant GMod role-play frameworks will be necessary to handle custom character models, spawning logic, dialogue/quest hooks, and clean map transitions. Deliverables • Hosted or easily deployable server files, ready for immediate launch • Working character selection for The Doctor, multiple Companions, and Villains, each with appropri...
I'm looking for an experienced developer to create a customizable 5M role-playing server. Key Requirements: - Custom Jobs and Economy: Design unique jobs and...jobs and a player-driven economy. - Custom Maps and Locations: Create or integrate new maps and locations for immersive gameplay. - Unique Vehicles and Weapons: Introduce a variety of custom vehicles and weapons. - Advanced Character Customization: Players should be able to modify skills and attributes. Ideal Skills and Experience: - Proficiency in 5M server development - Strong scripting skills (Lua, C#) - Experience with game design and player economy systems - Familiarity with custom assets (maps, vehicles, weapons) - Knowledge of character customization systems Please provide examples of previous work and an esti...
...retention before scaling up: 1. High-level concept & GDD outlining the loop, economy, and event cadence. 2. Prototype showcasing one full cycle of play, basic UI, and at least one timed event plus a random treasure hunt. 3. Alpha with core progression, upgrade trees, rarity system and soft-launch monetisation. 4. Live beta, balancing, polish, analytics, and content roadmap. Roblox Studio, Lua scripting, DataStores, in-experience purchases and analytics tools (PlayFab, Rojo, etc.) will all come into play, so solid experience there is essential. Let’s chat about your past titles, preferred workflow, and how we can turn an ambitious idea into a reliably addictive reality....
...messages. Right now the Redis part is failing. The web-app itself loads, the registration call completes, and a key does appear in Redis, yet the association is not updated correctly so the new sensor’s traffic never reaches the UI. In short, the Redis server is the bottleneck and it isn’t updating with new sensors as expected. What I need from you: • Trace and fix whatever in Redis (key pattern, Lua script, TTL, race condition, Pub/Sub channel, etc.) is preventing a clean update when a sensor is added. • Prove the fix by registering multiple new sensors and showing their data flowing through to the Svelte front-end in real time. • Hand over the patched code or configuration plus a short summary of the root cause and the changes made. If you&...
I'm looking for a talented game developer to create an engaging Roblox Tycoon/Tsunami Escape game. The game should be fun and enjoyable for players. Key Requirements: - Desi...should be fun and enjoyable for players. Key Requirements: - Design and develop a unique Tycoon/Tsunami Escape gameplay experience. - Create immersive environments and challenging scenarios. - Implement smooth controls and user-friendly interfaces. - Optimize for performance on Roblox platform. Ideal Skills and Experience: - Proven experience in Roblox game development. - Strong knowledge of Lua scripting. - Creative game design skills. - Ability to work quickly and efficiently. - Portfolio showcasing similar projects. Looking to hire ASAP. Please provide your portfolio and estimated completion time...
...player viewer, logging) Anti-cheat system (speed detection, fly detection, noclip checks, abnormal movement detection) Secure money system (dropping money, limits, validation, anti-duplication) Player profile viewing system Scalable UI framework RemoteEvent security and validation DataStore protection Everything must be built from scratch and fully server-authoritative. Requirements Strong Lua knowledge Experience with PvP / combat systems Understanding of exploit prevention Server-side validation experience Remote security knowledge Clean, optimized, scalable code Must show portfolio or past games If you cannot explain how you secure RemoteEvents, this role is not for you. Payment Structure We are flexible: Option 1: Milestone-based upfront payment Option 2:...
I'm looking for an experienced Lua scripter for game development purposes. The script will be used to enhance game mechanics and features. Ideal skills and experience include: - Proficiency in Lua - Experience with game development concepts - Familiarity with at least one major game engine (Love2D, Corona SDK, Defold) - Strong problem-solving skills - Ability to write clean, maintainable code Please provide examples of previous work and any relevant game development projects.
I’m building a full-scale anime-inspired tower defense experience on Roblox but I’m coming in strictly as the idea person; I need partners who can bring the game to life inside Roblox Studio. The help I’m after spans every discipline: solid Lua scripting for core tower-defense logic and wave management, polished 3D character and enemy models with smooth combat animations, plus an intuitive, eye-catching interface that fits the anime theme. For the playable roster and NPCs I’m picturing high-detail Roblox models—the kind that still perform well on the platform but look a step above typical blocky avatars. If this sounds like your wheelhouse, send over a detailed project proposal that shows: • how you’d tackle gameplay mechanics and progressi...
...Remake --- Project Overview I am looking for an experienced REFramework, Lua, or RE Engine modding developer who can create a custom system for Resident Evil 4 Remake that allows enemies to be spawned in‑game using configurable hotkeys. The system should integrate directly with REFramework and run as an autorun script or plugin. This project is ideal for someone who has previously worked with REFramework, RE Engine titles, or game memory manipulation. --- What I Need Built 1. Enemy Spawner System - Ability to spawn specific enemies instantly (e.g., Ganado, Chainsaw, Garrador, Regenerador, etc.) - Spawns must appear at or near the player’s position or a configurable offset. - Must use REFramework’s scripting API (Lua preferred, C++ plugin optional). 2. Ho...
...I’m looking for a long-term partner who can take charge of the Lua side of things. Because we’re starting completely from scratch—no inherited code, no pre-made assets—you’ll have full creative control over every gameplay system we build. Your first focus will be core game logic and mechanics: scripting player movement and abilities, designing the moment-to-moment loop, balancing stats, and making sure everything runs smoothly inside Roblox Studio. As the project grows, we can refine the scope together, but right now the priority is establishing solid, reusable systems that will let us scale quickly. I’m handling the non-coding aspects—concept development, art direction, community building—so you can stay laser-focused on Lua...
Current Roblox game has a solid core loop, yet the character abilities feel limited and the interface no longer matches the ...scales on different screen sizes (desktop, tablet, phone). • Hook UI elements to the updated ability scripts in a way that is easy for me to maintain. Acceptance criteria • All new and reworked abilities run without errors in Roblox Studio Play Test and live servers. • UI elements load instantly, align correctly, and update in real time with ability cooldowns. • Code is written in clear Lua with comments so I can tweak values later. I will provide the existing place file, asset IDs, and a short design document outlining the lore behind each ability. Please keep changes modular; if I disable a script or screen GUI, the rest of th...
...button set. World & visuals The map is small by design: a bright, vibrant island spawn area, surrounding ocean water, a fishing jetty, and the sell-fish NPC. Keep models low-poly and cartoon-styled so the experience runs smoothly on mobile. Minimal, subtle sound cues (splash, coin jingle) are enough for now—no elaborate ambience needed. Technical notes • Built in Roblox Studio with standard Lua scripting • All assets, places, and publishing rights must be transferred to—and finally published from—my Roblox account • Version control or Team Create is fine for collaboration as long as it ends with a live, playable place link I can verify Deliverables 1. Complete .rbxl file with scripts, models, and UI 2. Published game under my ac...
Voice Trainer Pro — Full Development Complete build of Voice Trainer Pro from zero, based on Jose's 114-page architecture document + "Answer to coder" specification. Scope includes: - Single Python AI Engine (RVC v2 + Demucs + ZMQ bridge) serving both frontends - REAPER Lua + ReaImGui frontend with deep DAW integration - Universal C++ JUCE VST3/AU/CLAP plugin (FIFO, APVTS, PDC, Dual Mode) - RunPod serverless GPU cloud training worker (Docker, from scratch) - PHP/MySQL licensing backend + Stripe webhook integration - Unified cross-platform installer (detects DAWs, installs everything in one pass) - GitHub Actions CI/CD (Windows + macOS builds) - Full Apple + Windows code signing pipeline - Documentation (User Guide + Developer Guide + BYOK Setup) Key technical...
...spawn system from scratch or by extending existing open-source hooks. • Build a clean, editable lookup table so I can map each TikTok gift to the enemy I want (e.g., Rose = basic Ganado, Lion = Chainsaw, Universe = Regenerador). • Ensure the mod injects enemies seamlessly without breaking cut-scenes, soft-locking progress, or tanking frame-rate. Deliverables 1. Compiled plug-in (.dll or .lua) ready for RE4 Remake with installation notes. 2. Config/JSON file for gift-to-enemy mapping. 3. Lightweight test harness or demo stream showing spawns firing the moment gifts arrive. 4. Clear setup guide covering TikTok Live connection, any required tokens, and troubleshooting steps. Acceptance criteria: during a 10-minute test stream every gift must trigger its a...
...themselves never appear in-game. In other words, the module loads halfway and then stalls. I need someone who knows the WoW Lua API and Blizzard’s secure raid frame system to update or fully recode this piece so it behaves exactly as it did before the patch. Key details you should know • Problem scope: the Raid Frames component only; the rest of Midnight works. • Current symptom: menu opens, options are unclickable, frames never spawn during a raid or party. No crash, just silent failure. • Goal: make the module load, display, and update raid-member data correctly on the latest live client. Deliverables 1. A fixed .zip or Git repo of the updated Raid Frames module (Lua, TOC, XML). 2. Clear change notes highlighting what API calls or secure...
...upgrades, and progression formulas so they feel rewarding yet balanced. • Graphics & design – clean, cohesive 3D assets, particle effects, and lighting tweaks that fit the tycoon theme without tanking performance. • User interface – sleek, intuitive GUI panels (shop, stats, pop-ups) that scale cleanly across common PC resolutions. All work will be done inside Roblox Studio, making full use of Lua scripting, the built-in UI editor, and any external modelling or texturing tools you prefer—as long as the final assets import smoothly. I’ll grant Team Create access, share current place files, and outline the remaining feature backlog in Trello. We’ll review each milestone in-game; if it feels fun, looks polished, and runs at a solid fra...
I want a full-featured Roblox simulation game centred on “fishing for brainrots.” Players cast a line, reel in fish, and decide whether to keep, trade, or risk having them stolen by nearby competitors. The core loop also includes opening eggs to hatch rare “brainrots” that boost stats or unlock new areas. Here’s what I need from you: • A playable experience inside Roblox Studio scripted in Lua, covering fishing & collecting, player-to-player trading, and opt-in PvP mechanics that let someone steal another player’s catch. • An egg-hatching system with configurable rarity tables and visual effects. • Progression: inventory, sell points, leaderboards, upgradeable gear, and expanding fishing zones. • Secure data-storage so...
I'm looking for an experienced Roblox developer to create a unique fishing tycoon game. The game will revolve around buying a "brainrot" to fish for players, and then selling the fish for in-game currenc...selling the fish for in-game currency. Key Features: - Fishing mechanics: Players will buy a brainrot to fish. - Selling fish: Players can sell fish for in-game money. - Crafting: Integrate crafting elements for players to create tools or items. - Egg collecting: Include an egg collecting feature as a secondary objective. Ideal Skills and Experience: - Proficient in Roblox Studio - Experience with Lua scripting - Game design and mechanics implementation - Understanding of player engagement and monetization strategies Please provide a portfolio of previous Roblox ...
..."Application Support" or "ProgramData" folder. Ensures all permissions (especially on Mac) are set so the AI engine is allowed to run. 2. The Parameter System (APVTS) In JUCE, we use the AudioProcessorValueTreeState (APVTS). This is a fancy way of saying "The list of knobs." This is what allows the user to Automate the pitch shift or AI mix amount in their DAW. The developer needs to connect your Lua-style sliders to these C++ parameters so that when a user moves a knob in Ableton, it correctly tells the Python engine what to do. 3. Latency Compensation (The PDC) As we discussed, AI takes time. The developer must implement Plugin Delay Compensation (PDC). If the AI takes 500ms to process a vocal, the developer tells the DAW: "Hey, I'm ...
I need an experienced Roblox developer to integrate all admin commands from the official Blox Fruits game into my custom game. You will have access to the necessary admin commands code. Requirements: - Expert knowledge of Roblox game development - Proficiency in scripting and integrating admin commands - Familiarity with Blox Fruits and its admin commands Ideal Skills and Experience: - Roblox Lua scripting - Previous experience with similar integrations - Strong problem-solving skills Please provide examples of your previous work and an estimated timeline for completion.
I need a small, self-contained Lua script for Garry’s Mod that automates user actions—specifically, the way the player interacts with world objects. Think of it as a quality-of-life helper: when certain props or entities come within reach, the script should recognise them, trigger the appropriate “use” action, and handle any follow-up interaction logic so the player doesn’t have to spam the E key. Core expectations • Written in vanilla GMod Lua so I can simply drop the file into lua/autorun and have it work on both single-player and multiplayer sessions. • No movement or inventory automation is needed—only interaction with objects. • The automation must respect default server permissions and avoid any functions ...
We are looking for an experienced Roblox Studio developer (Lua) to join the development of a new monetizable RPG game set in a medieval/fantasy environment. The game combines: - Farming and personal land building - Resource gathering in an open world - Skill system (XP, levels, progressive unlocks) - Light RPG mechanics - Hybrid server architecture (shared hub + instanced areas) The goal is to build a high-quality, scalable project with long-term monetization potential (gamepasses, developer products, cosmetics). This is not a short-term experiment, but a structured project starting with an MVP and expanding further.
I want to introduce new game-play features into NBA 2K26 and need the underlying game logic written—or, ideally, shown to me step-by-step so I can learn to do it myself next time. My focus is purely on the programming si...crashes, and showcase at least one custom mechanic we outline together, proving the technique works. • If we choose the teaching route, I should leave with commented source files and a short “next steps” checklist so I can expand on the logic independently. Experience with NBA 2K series internals, Visual Studio or similar IDEs, and whatever scripting language the community favors (often C++, Lua, or Cheat Engine tables) will be a big plus. Let me know which approach you prefer—done-for-me or coached—and roughly how many hours ...
...team to build a high-quality GTA 5 Roleplay project based on FiveM. The goal is to create a commercial RP server comparable in quality and complexity to top RP projects (Majestic-like, not a clone). The project is long-term and will be developed in stages with milestone-based payments. PROJECT SCOPE 1. GTA 5 RP Server (FiveM) Platform & Stack: - FiveM - QBCore (customized) or custom framework - Lua / JavaScript - MySQL - Git (GitHub or GitLab) Core Features: - Account and character system (multiple characters) - Cash and bank system - Inventory system - Vehicle system (ownership, garages, tuning) - Phone system - Jobs - Factions (police, EMS, government) - Admin panel - Action logging Advanced Systems: - Economy balancing - Businesses - Real estate - Auctions - Law and ...
...version first—functional map, core police role, two or three civilian jobs—then layer on polish and extra content later. I have no hard deadline (selected “No time limit”), so you can focus on quality and clean, well-commented Lua. What to include in your offer • A single fixed-price quote for Phase 1 as described above (my budget is tight, so be as competitive as you can). • Estimated delivery timeframe. • Links or video demos of any Roblox games you have shipped that show relevant systems—especially vehicle handling, police tools or economy features. Roblox Studio, Lua scripting, Blender or other modelling tools for low-poly assets are all fine; just keep asset ownership clear so the final package is fully mine to publ...
...experience runs smoothly on typical Roblox hardware. Gameplay Systems • Quests & Missions – branching tasks, NPC dialogue trees, and a basic quest tracker UI. • Character Customization – modular outfits and gear slots that reflect crafting upgrades. • Crafting & Building – gatherable resources, simple workbenches, and placeable fortifications that persist per server session. Tech Stack Lua, Roblox Studio terrain tools, DataStore for persistence, and PathfindingService for AI are all part of the workflow. Feel free to propose additional plug-ins or frameworks you prefer. Deliverables accepted when: 1. The open-world NYC map loads without significant FPS drops on mid-range devices. 2. At least three questlines are fully playab...
...immersive play-spaces: crumbling urban ruins that tell visual stories, pockets of reclaimed wilderness that feel dangerous yet explorable, and a network of underground bunkers that connect it all. I’m aiming for a moderately detailed look—enough grit and weathering to sell the setting without pushing players’ devices to the limit. While environment work is the focus, anyone comfortable sprinkling in Lua scripting hooks, basic UI mock-ups, or animation triggers will have plenty to do as we move through milestones. I’ll supply meshes, textures, and concept references; you assemble, light, and optimize, keeping performance in mind for both desktop and mobile users. Key deliverables: • Modular environment scenes for city ruins, wilderness zones, and bun...
I’m building a Roblox experience where players can click, push, or otherwise interact with objects that trigger in-game events. The core of the job is Lua gameplay scripting: I already have the basic place set up in Roblox Studio, but the objects themselves still feel lifeless. I need someone who can write clean, well-commented scripts that handle proximity prompts, click detectors, chained animations, and simple server-client communication so each interaction is both responsive and secure. Here’s what I’m expecting at the end: • A set of reusable module scripts (or another structure you recommend) that power interactive objects—think doors that slide open, levers that start timers, buttons that spawn rewards, etc. • Demonstration assets placed...
...scripts (events, quests, NPCs, item drops) using Python and/or Lua Manage, optimize, and scale MySQL/MariaDB databases for performance and reliability Diagnose and resolve server-side issues, perform debugging, and improve overall server stability Research and adapt community resources, best practices, and existing code where appropriate Apply updates, patches, and security fixes, and ensure regular backups are in place Document changes clearly and provide structured guidance for future maintenance Communicate progress transparently and reliably Required Skills & Qualifications Proven experience in server-side development (MMORPG server experience is a plus) Strong proficiency in scripting languages such as Python and/or Lua; C++ knowledge is beneficial Hands...
...remaining work is strictly on the software side: Mission Planner and Ardupilot parameters must be tuned so the Cube+ drives each servo correctly, and a few bespoke servo behaviours need to be scripted. What’s needed • Configure all relevant Mission Planner and Ardupilot settings so the servos arm safely, respond to commands, and survive power-cycle tests. • Program the custom servo functions (Lua scripting or equivalent) that translate navigation commands into the exact control movements we require. • Validate everything first on the bench, then on-water here in Seattle. This wraps when each servo tracks its programmed logic, Mission Planner shows a clean status screen, and I have the final .param file plus the script with a short usage note. All wor...
Python, Ruby, Java, Pascal. Here are their stories.
Here is a run down on what programming languages are dominating the mobile app space in 2017.