1.I will give one logic ( partial afl) [login to view URL] display signals- buy/sell/short/ cover( arrow/cross)- with text (entry2___-) /( Exit @_____) [login to view URL] for -buy on close / break of high 4. Toggle for Trade Filter Tf( the trades will be of lower time frame - only when Higher TF confirms Buy) 5 Three Targets and Stop loss - atr percent 6. Explore/tester as
...for a down arrow to appear, after at least 5 - 6 green bars that theoretically translates as, we retraced one day, were ready to move on also, ideally we want the trigger bar, or 1 - 2 bars before it to get very close to the moving averages, or even touch them if possible those will be the best signals. also, trades can be taken if the arrow happens once
Hello - I need this graphic to be modified using the same colors, however, I need the arrow to be a full circle and show continuation like this [login to view URL] However, I don't want the three arrowheads at the right of the circle, one at the top left and one at the bottom left.
...Pixijs? id need your help again if possible :) Use my plunker project: [login to view URL] To create a side scrolling game where the player has to use the up and down arrow keys to dodge incoming enemies. Randomly spawned enemies off to the right of the screen, player has 3 lives, increase speed over time. Score at the end with restart button
[login to view URL] afl based on simple logic (buy-sell-short-cover conditions)- Same to show in Explore and tester [login to view URL] entry arrows and exit cross. With price label near arrow/cross ( price example- Buy@___, Short@_____, Exit@______
Support Scythe & Spade, its partners, associates and clients in land and farm management operations. The role will be responsible for data mining an...production costs • Crop yields, production cycles & weather histories • Land, production, transportation & yield costs and risks • Perishability and storage considerations • Stochastic variables