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I’m putting together a three-level shopping mall concept and need a clean, modern 3D interior that focuses on the central atrium. The overall look should stay monochrome—think whites, greys and blacks—so the architecture, circulation, and lighting speak for themselves. Here’s the core of what I expect: • A full interior shell for three floors, laid out with simple shop units on each level. • Functional circulation elements—elevators and escalators—placed logically so the model reads as a buildable space. • A glass dome crowning the centre of the atrium; this area should feel open and be the visual highlight. • Light decorative touches such as planters or seating clusters to avoid an empty feel, but no ultra-detailed props are required. • Basic UV-mapped materials; if you can apply understated textures (polished concrete, glass, brushed metal) that keeps the scene lightweight, that’s a strong plus. Please keep poly-count reasonable so the file can be opened on mid-range machines. I’ll need the final native file along with an interchange format (FBX or OBJ) and any texture maps you use.
Project ID: 40409971
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Active 56 yrs ago
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Rewa, India
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Member since Dec 22, 2025
₹37500-75000 INR
$250-750 USD
₹600-1500 INR
₹12500-37500 INR
$250-750 AUD
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$30-250 USD
$10-30 CAD
£20-250 GBP
₹4880 INR
£10-15 GBP / hour
₹750-1250 INR / hour
$10-30 USD
€10-100 EUR
₹12500-37500 INR
$25-50 USD / hour
$10-30 CAD
$250-750 USD
$250-750 USD
£10-15 GBP / hour