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I work primarily in 3ds Max and would like you to use the same so we can exchange native files smoothly, but I’m happy to export your work as long as you supply clean OBJ or FBX along with the textures. Here’s how the collaboration will flow: I send you reference photos or sketches, plus any styling notes (length, parting, density, target polygon range). You block out the volume, lay out the planes, apply the texture sheet I provide—and return the finished asset ready to drop into a real-time engine. I’ll review, send any tweaks, and once approved we move straight on to the next style. It’s a continuous pipeline, so consistency and good naming conventions are essential. To be considered, just share a few examples of past hair work built with cards or other low-poly techniques. If I see you can hit the silhouette, flow and quality I’m after, we’ll kick off right away. Deliverables for each style • Native 3ds Max scene (preferred) • Clean OBJ or FBX export with embedded or linked textures • Organized layers, proper pivot placement, and tidy UVs I can supply all required tools—hair card generators, texture atlases, even a render template—so you can focus on sculpting great silhouettes. Let’s start with one style and, if it clicks, keep the styles coming.
Project ID: 40420913
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Remote project
Active 56 yrs ago
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Toronto, Canada
Payment method verified
Member since Apr 9, 2020
$2-8 USD / hour
$30-250 CAD
$10-30 CAD
$10-30 CAD
$10-30 CAD
$250-750 AUD
₹1500-12500 INR
₹5000-10000 INR
€8-30 EUR
$20000-50000 USD
€250-750 EUR
$250-750 USD
£250-750 GBP
$250-750 USD
₹12500-37500 INR
£10-20 GBP
$30-250 CAD
$10-30 USD
$10000-20000 USD
₹750-1250 INR / hour
$10-30 USD
$30-250 AUD
₹1500-12500 INR
$30-250 USD
₹1250-2500 INR / hour