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Terrain Slicer Plugin for Unreal Engine

$250-750 SGD

Completed
Posted over 2 years ago

$250-750 SGD

Paid on delivery
We are a Singapore-based VR company and working on a VR loader where we view a terrain in 3D Unreal and there are options to slice longitudinally, transversely or diagonally to view the soil strata at that sliced section. Details are as follows To create a plugin-like function for visualizing applications in UE4. Overview: Able to dynamically slice/cut a complex 3d model that has multiple sub objects at a pre-designated angle plane. When moving the plane progressively into collision with the desired model, it reveals the cross-section of said model(much like a MRI scan) Key feature. 1. The function must be able to create and cover up the cross section hole, created by the slice plane, with a cap/polygonal surface with each progressive slice plane movement with no flickering/artifact. 2. The newly created cap/polygonal surface should retain/inherit the existing sliced object's/subobject's UV unwrap and texture. 3. When moving in the opposite direction of the initial slice plane axis, the model will reverse the slicing effect and "grow back" to its original state adhering to point 1 and 2. 4. Sliced object should have its collider box updated consistently to reflect the current object's new shape. 5. Slicing tool is controlled by a slider and a text field to manually key in the desired range of slicing matching real world units of measure in metres. 6. Includes 3 toggle buttons function to set slicing in world space Y axis, X axis and 45 degree angle for any given model.
Project ID: 30993403

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7 proposals
Remote project
Active 3 yrs ago

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Hey Greetings, now there are 2 ways how we can tackle this issues 1.) Unreal slice function:- we can use unreal slice mesh function to make cut the 3d model in 2 halves, hide one section, and apply some material to the new faces that got generated after the slice. pros:- 1.) really easy to implement 2.) Calculation of cost is cheap 3.) collisions can be changed dynamically cons:- 1.) the uv generated for the the new faces may not always be what we expect, we can use texture projection techinique to overcome the issue, but the results are not " realistic" since we need different texture based on where the geometry is being sliced. 2.) if the geometry is very bumpy or if the layers are intersecting with each other, there is a possibilities of getting z overlap issue. 2.) Volumetric ray marcher:- as you suggested that you want similar results to MRI scans, This is 100% the way to go , the idea is to render a 3d geometry based on array of 2d textures pros:- 1.) highly realistic cons:- 1.) collision are not changed dynamically,although we can custom generate collision based on slices but the results are not 100% accuarate. 2.) making volumetric textures could be tricky Now there is an other method known as "marching Cube algorithm" , that generate 3d models 100% accuarately based on the volume data but only cons is that implenting this approach is expensive. reached my word limit.
$500 SGD in 7 days
4.9 (5 reviews)
3.3
3.3
7 freelancers are bidding on average $500 SGD for this job
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⭐️Hi There⭐️ I am confident for the project ⭐️GUARANTEE:- WORK DONE OR FULL REFUND ⭐️WHY ME :- I have 100% complete rate because I have good Respect for clients and i always try to make good communication to clear things and provide work update also I newer leave any project in mid-way and always deliver satisfied work done . ⭐️SURETY :- I can guarantee 101% work delivery If you choose me . ⭐️REVIEWS AND RATING :- You can see yourself by visit my profile https://www.freelancer.com/u/NextYoo what previous clients think, when they work with me . Thanks
$500 SGD in 7 days
5.0 (6 reviews)
4.6
4.6
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Dear Client,I have read your project details(Terrain Slicer Plugin for Unreal Engine ). I have good knowledge in ( JavaScript 3D Rendering 3D Modelling 3D Animation Unreal Engine ) . I am interested and capable to start work immediately with accuracy and efficiency. I need not upfront payment , First i want to show you my work , I have 7 years experience in web design and web decelopment skills. Bilding 80+ website in past year. Please reply am waiting . project id307202160 Thanks, Ranjit
$500 SGD in 7 days
5.0 (6 reviews)
3.9
3.9
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Hello there, Our company is Tricubedesign from Pakistan, We are a professional designers having experience in 3D Modelling, Unreal Engine, JavaScript, 3D Animation and 3D Rendering I am prepared to start working on your projectTerrain Slicer Plugin for Unreal Engine My portfolio is all to say about my work, Kindly refer to the below mention link: https://www.freelancer.com/u/WebThunder0 Hope to hear from you soon -Tricubedesign
$250 SGD in 1 day
0.0 (0 reviews)
0.0
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Flag of SINGAPORE
Singapore, Singapore
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Member since Jul 22, 2021

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