Academic OpenGL Shader Project C Programming (Short)

In Progress Posted Mar 10, 2011 Paid on delivery
In Progress Paid on delivery

I'm looking for someone to look at and expand upon my source code to implement an OpenGL shader. The first source code used may have some errors in it you would need to correct, but is overall functional. This person would need to read in an OFF file, create a mesh, implement lighting and shading using OpenGL, then implement per point illumination using GLSL. This is a basic theory project and should be quite simple for an experienced OpenGL programmer. There is an outline and method of steps to be followed. The final code would need to be properly commented and documented so that I can follow your algorithms. Preference for a Linux environment, but not required. Potential for more projects in the near future for a successful individual.

C Programming Software Architecture

Project ID: #979240

About the project

4 proposals Remote project Active Mar 14, 2011

4 freelancers are bidding on average $200 for this job

mhandlon

I've used open gl quite a bit. This won't be a problem.

$200 USD in 14 days
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nexz

I have done something similar recently so I should be able to complete your project in the required time. Please read my PM.

$200 USD in 10 days
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mokaga

Hi! I'm a student of mathematics and informatics and have experience with OpenGL programming and GLSL shaders. I can provide well-commented, efficient code for a linux environment (portable if desired). Please feel fre More

$150 USD in 14 days
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