Consultation for WebGl and [login to view URL] for 2 - 3 days. Highly Educated Needed

I am looking for a well educated, well spoken, highly educated person specifically in the JavaScript, Canvas, WebGL, and [url removed, login to view] area.

I am a very good JavaScript, HTML5, C#, .NET platform programmer, a full stack developer for 12 years.

We are in the process of releasing a CAD solution for the construction industry more specifically the Glass, and Aluminum industry.

I need a consultant to guide me for 3 days which will consist of 5 - 6 hour session with breaks to teach me the basics on how to get start with Three.js. Now, I have many years working with the [url removed, login to view] namespace in the .NET C# Platform.

What you will be teaching me is placement, "where to start". In the supplied requirements you will find a wealth of information that will better assist you in what it is that I am looking for. So I will keep it simple here, I've also provided a video for you convenience.

1. We are only drawing the framing for the wall, not texturing on the wall, think of a house that has just been framed with no roof.

2. We are not drawing a roof.

3. We need to allow the user the left click the mouse drag the mouse as far as they need it as it in width with it showing them with a line and the with being in the middle of how long the current wall is.

4. Once they get to, lets say 20' and let up off of the left mouse click a wall will appear automatically at 10'. This will be the default starting point for them.

5. Each vertical will be spaced approximately 4 feet apart or calculate 20' and how may vertical spanning from the floor to the ceiling verticals it would be to come out envyingly, and you will see this in the video.

6. Basically think of it like this, a framed wall is nothing more than rectangles lined up stacked one next to the other.

7. Once the wall is standing they can begin altering it, making it taller, smaller, and and Entrance and so on.

8. Once you see my video you will see how easy it is to create these rectangles and entrance from adobe illustrator and export to raw js, so it is all about the correct placement and scaling.

9. Once the user is happy with their wall they will turn the canvas to add another wall which will be grouped together as one and the same process started over again, and again and again.

10. and remaining space will be texture like, brick, or stone, or siding, give the user this option.

11. For version 1 the roof will be flat unless you really know what you doing and can quickly add some type of made up roof.

12. Please see the requirement for more information.

13. We will be working through WebEx so we can work on the same code at the same time.

14. There should be no background notice, you should be very professional. and not only know how to do this but have a talent of teaching this.

15. This is not rocket science from what I am told.

16. I've worked with raw js for over 12 year and written over 30 libraries.

Please see the attachment for more expand information.

Your milestones will be daily and if you cannot teach and if you are not professional we will end our agreement on the first day. PERIOD!

Please see the attachment and this video:

Consultant Needed Info

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So, you got two videos, and a larges set of documents.

Please do not contact me if you are not a well spoken in English!

Skills: Building Consultants, Game Design, Graphic Design, HTML5, Javascript

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About the Employer:
( 0 reviews ) Spring, United States

Project ID: #10758672