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Auto Johnny is ready to hit the streets, and I need a playable prototype that shows the core loop of a 3D endless runner on Android, built in Unity. Gameplay • Endless forward motion with tap/ swipe controls for left, right and jump. • Obstacles are moving and parked cars; feel free to stub-in other hazards later but cars are the must-have for this first pass. • Coins appear in a straight line down the centre lane so the player can weave in and out to collect them. • Running score that adds one point per coin and tracks distance. Look & Feel The whole scene should read as a bright, cartoonish city: low-poly buildings, bold colours and exaggerated proportions that match the auto-rickshaw hero vehicle. Quick looped traffic ambience plus simple collision, coin-pickup and UI sounds will bring it to life; one light background music track is enough for now. Deliverables 1. Unity project folder (2021 LTS or newer) with clear folder structure. 2. Signed APK ready for sideloading on Android 10+. 3. Brief read-me explaining control scheme, scene hierarchy and where to swap art or audio. Acceptance Criteria – Game boots straight into play and runs at 60 fps on mid-range Android. – Left / right / jump inputs are responsive and animate the rickshaw. – Colliding with a car triggers a simple crash animation and restarts the run. – Coins increment score reliably; distance counter resets on restart. Keep the code clean and commented so the prototype can grow into a full game later. Source art and audio can be placeholder or CC-0—functionality is the priority.
Project ID: 40395864
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Hello, I understand you need a playable Unity-based endless runner prototype for Android that demonstrates the core loop: forward motion, lane-based coin collection, and obstacle avoidance with cars as the initial hazards. I will build a clean, modular Unity project (2021 LTS+) with a bright, cartoonish city aesthetic, responsive left/right/jump controls, a simple car collision restart, and a 60 FPS target on mid-range devices. The deliverables will include a well-structured project folder, a signed APK for Android 10+, and a concise read-me covering control scheme, scene hierarchy, and swap-ready art/audio. I will implement a straightforward scoring and distance system, stub-in additional hazards later, and ensure the scene runs smoothly with clear comments so the prototype can grow into a full game. From your description, here is how I’ll approach it: set up a compact endless runner loop with a central lane for coins, implement touch and swipe input mapping to left/right/jump, create a low-poly, bold city world, and wire up simple collisions, coin pickups, and UI sounds. I’ll prepare the APK with a minimal music track and traffic ambience, and ensure a responsive, crash-and-restart flow on car collisions. I’ll document how to swap art or audio and how to extend the obstacle set. Key questions I’ll use to refine scope (8-10 important items): - What phone screen sizes should I optimize for besides mid-range Android devices? - Do you prefer a specific coin spawn cadence or
$25 USD in 37 days
9.2
9.2

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Mobile App Development, Android, C# Programming, Animation, User Interface / IA, Unity 3D, Unity and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$25 USD in 5 days
7.6
7.6

Hi there, I understand you want a ready-to-run Unity prototype for an Android 3D endless runner, featuring a bright, cartoonish city and a rickshaw hero with responsive tap/swipe left-right and jump, coins in a center lane, and moving/parked cars as hazards. I’ll deliver a clean, well‑structured Unity project (2021 LTS or newer) with a simple, reusable core loop, crisp collision and coin pickup logic, and a scalable scene that can swap art and audio later. The build will include a signed APK for Android 10+ and a concise read-me outlining controls, scene hierarchy, and asset swapping. I’ll ensure 60 fps on mid-range devices, a crash animation on car collision, reliable score/distance tracking, and modular code that’s easy to extend to full game later. What is the preferred target Android API level and any constraints on asset sizes or specific art style references for the car and city visuals? Approach: Build a minimal yet solid core loop with a center-lane coin rail, forward motion, and input handling via tap/swipe. Create a low-poly, bright city scene and a stylized rickshaw model. Implement obstacle spawning for cars, basic AI for moving hazards, and simple SFX/UI audio. Establish a clean project structure with clearly named folders, comments, and reusable scripts for animation, collision, and UI. Provide easy hooks for swapping artwork or audio. Deliver a ready-to-build APK and a read-me with control mapping and scene layout. Key questions I’ll ask you (to tailor the w
$25 USD in 38 days
7.0
7.0

I have carefully reviewed your requirements and understand you need a playable 3D endless runner prototype in Unity for Android, focused on smooth core mechanics, performance, and clean structure. With 9+ years of experience in Unity mobile game development, I specialize in runner mechanics, responsive controls, and optimized gameplay systems. As a technical lead, I ensure stable builds, clean architecture, and scalable code for future expansion. I will implement endless forward movement with responsive swipe/tap controls (left, right, jump), obstacle system (moving/parked cars), coin collection with scoring and distance tracking, and a smooth restart loop with crash feedback. The environment will follow a bright, low-poly cartoon city style, with basic audio integration for immersion. The game will be optimized to achieve 60 FPS on mid-range Android devices, with clean, well-commented code and structured project setup. Deliverables include Unity project (2021 LTS+), signed APK, and a clear README for controls, hierarchy, and asset replacement. Quality optimized work with suitable pricing is always my top priority. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$20 USD in 40 days
6.7
6.7

Subject: Proposal for Auto Johnny 3D Endless Runner Prototype Dear Client, I am excited to submit my bid for the Auto Johnny prototype. As an experienced Unity developer with a strong focus on mobile deployment and optimized C# architecture, I can deliver a high-performance, 3D endless runner that perfectly captures your vision. I will build the core loop using responsive swipe and tap controls for lane shifting and jumping. The rickshaw will navigate a bright, low-poly cartoon city with moving and parked car obstacles and center-lane coin collection. I prioritize clean, modular code, ensuring the project is easy to scale into a full game. My builds are optimized for IL2CPP and ARM64 to ensure a steady 60 fps on mid-range Android devices. You will receive a well-organized Unity project using an LTS version, a signed APK ready for Android 10+, and a detailed read-me file. The project will include functional UI for scoring and distance, essential audio triggers for collisions and pickups, and a clear scene hierarchy for easy asset swapping. With my background in mobile release engineering and game design, I understand the importance of a polished feel even in the prototype stage. I am ready to start immediately and turn Auto Johnny into a playable reality.
$20 USD in 40 days
6.6
6.6

Your coin-collection logic will break if you spawn obstacles and pickups on the same frame without a priority queue. I've debugged this exact race condition in two mobile runners where coins would clip inside vehicles and become uncollectable, tanking retention by 18%. To ensure stability, I have two questions: Are you planning procedural chunk-based spawning or a fixed-length looping track? And what's your target APK size—some clients need under 50MB for carrier pre-installs while others don't care about download friction. Here's the architectural approach: - UNITY 3D + C#: Build an object pooling system for cars and coins that reuses GameObjects instead of Instantiate/Destroy calls, keeping frame time under 16ms on Mali GPUs. - ANDROID OPTIMIZATION: Profile with Unity Profiler to eliminate garbage collection spikes, bake lighting into the low-poly scene, and use texture atlases to drop draw calls below 100. - ANIMATION: Implement a simple state machine for idle-run-jump-crash transitions with blend trees so adding new moves later doesn't require refactoring the controller. - UI/UX: Design a tap-zone layout that works on 16:9 and 18:9 aspect ratios without clipping score counters, and add haptic feedback on collisions for tactile punch. I've shipped 4 Unity mobile games that hit 60fps on devices as old as the Galaxy S8, including one endless runner that scaled to 2M downloads. Let's schedule a quick call to discuss spawn timing and whether you want the rickshaw physics-based or kinematic—that choice affects how collision feels and I don't want to rebuild it twice.
$18 USD in 30 days
6.4
6.4

Hello There!!! ★★★★ ( Smooth 3D endless runner prototype with responsive controls & 60fps Android play ) ★★★★ I understand you need a Unity-based Android prototype for an endless runner with auto movement, swipe controls, car obstacles, coin system, and scoring. Focus is on smooth gameplay, simple visuals, and clean scalable code. ⚜ Endless runner mechanics with lane system ⚜ Swipe/tap controls (left, right, jump) ⚜ Car obstacles with collision & restart ⚜ Coin collection & score + distance tracking ⚜ Low-poly cartoon city environment ⚜ Sound effects & background music setup ⚜ Optimized APK build (60fps performance) I have experince in Unity 3D and C# game development, including runner-style prototypes. I enjoy creating responsive gameplay with simple but effective visuals. I will use Unity 2021 LTS, optimized scripts, and placeholder assets to deliver fast and clean prototype ready for scaling. Let’s connect and start building Auto Johnny. Warm Regards, Farhin B.
$15 USD in 40 days
6.6
6.6

Hello, I am an expert with 15+ years of experience in the technical world, delivering simple to complex websites, e-commerce platforms, membership systems, and custom portals. I ensure clear communication, continued support after delivery, and 100% client satisfaction. I specialize in Mobile App Development, creating fast, user-friendly, and feature-rich apps for both Android and iOS. My focus is on modern UI/UX, API integration, real-time features, and cross-platform compatibility, ensuring your app is scalable and future-ready. If you are looking for a dedicated Mobile App Developer who delivers quality, innovation, and timely results, I’d be happy to bring your project to life. Best regards,
$15 USD in 40 days
5.7
5.7

Hello, I can build your Unity Android endless runner prototype for “Auto Johnny” with a clean, playable core loop focused on responsiveness, stability, and future scalability. I will implement continuous forward movement with lane-based swipe/tap controls for left, right, and jump actions. Obstacles will include parked and moving cars with reliable collision handling, triggering a simple crash state and instant restart. Coins will be placed in a structured center lane pattern with accurate pickup detection, feeding into a score system that also tracks distance and resets correctly on each run. The scene will be lightweight and optimized for 60 FPS on mid-range Android devices, using a bright low-poly cartoon city style with placeholder/CC0 assets. I will also integrate basic UI feedback, coin and collision sounds, and a looping ambient traffic track to give the prototype a complete feel without overengineering. Deliverables include a structured Unity 2021 LTS+ project, a signed APK ready for Android sideloading, and a clear README explaining controls, scene hierarchy, and asset replacement points. Code will be clean, modular, and commented for easy expansion into a full game. Thanks, Asif
$20 USD in 40 days
5.8
5.8

✋ Hi There!!! ✋ The Goal of the project:- Develop a playable Unity 3D endless runner prototype with smooth controls, scoring system, and Android deployment. I carefully read your requirement for a Unity-based auto rickshaw runner game with swipe controls, obstacle mechanics, coin collection, scoring system, and optimized Android APK delivery, and I understand the focus on a clean, functional prototype ready for future expansion. I am a strong fit because I bring 9+ years of full stack and Unity game development experience building mobile game prototypes and interactive systems. • Unity 3D gameplay implementation with endless running, swipe controls, and animation handling • Core mechanics including obstacles, coin system, scoring, collision detection, and restart logic • Android build (APK), testing on mid-range devices, clean code structure, and full source code delivery I have developed similar Unity prototypes with mobile optimization, physics-based gameplay, and scalable architecture for production-ready expansion. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$15 USD in 40 days
5.5
5.5

Toriqul Global Solutions is a trusted web design and development company specializing in modern, high-performance, and user-friendly digital solutions. Founded by Engineer Md. Toriqul Islam, a Computer Science & Engineering graduate from RUET, we bring over 10+ years of industry experience in creating scalable, visually stunning, and business-focused websites. Our Expertise We provide complete full-stack web and mobile app development services with modern technologies, including: HTML5, CSS3, Bootstrap, JavaScript, jQuery, React JS, Angular JS, Node JS, PHP, Laravel, WordPress, .NET, Python, Ruby on Rails, MySQL, MongoDB, React Native, and more. Why Choose Us? ✔ Modern, clean, conversion-focused designs ✔ Fully responsive across all devices ✔ Scalable, secure, and optimized development ✔ Clean and maintainable code structure ✔ On-time delivery with strong commitment ✔ Professional communication & support ✔ 100% Client Satisfaction Priority We have successfully delivered projects for clients across multiple industries with excellent feedback and long-term relationships. Let’s build something exceptional together. Contact us today to turn your ideas into reality. Best Regards Toriqul Global Solutions
$30 USD in 40 days
5.4
5.4

Hello, **UNITY AUTO RICKSHAW RUNNER PROTOTYPE** You need to develop a **playable 3D endless runner prototype in Unity for Android with swipe controls, obstacles, coins, scoring, and a bright low-poly city look**. I can understand your post and I am ready to work with you. I'm a Full-time Mobile Application developer with expertise in **Unity game development (Android & iOS), gameplay mechanics, UI/UX, and clean project architecture**. I am confident that I can deliver a smooth, well-structured prototype that clearly demonstrates the core game loop and is easy to expand into a full game later. I'm looking for a long-term business relation with you. I want to work on your project. I believe your game concept is fantastic, and I would be delighted to assist you with it. I can build this prototype with responsive controls, optimized performance (60 FPS on mid-range devices), clean folder structure, and well-commented code so future development is effortless. I will put forth my best effort in your project and deliver it on time, as well as provide a 2-year support period following delivery. I eagerly await your positive response. Thanks Sushma
$15 USD in 40 days
5.0
5.0

As an experienced 3D Model Designer, I possess a unique skillset that will be of great value to the Auto Rickshaw Runner Prototype project. Having honed my abilities in creating accurate and highly-mobile models for diverse purposes, executing your vision for intricate and responsive elements such as obstacle animations and dynamic gestures will be second nature to me. In addition, my experience with slicing software such as Cura, PrusaSlicer, Simplify3D, and Bambu Studio equips me with the ability to integrate your vision with efficiency and proficiency when transforming these models into Unity-friendly formats. I understand how integral it is that every element functions authentically, which is why I am committed to delivering precise, functional, and high-quality animation within your desired time frame. Moreover, I possess an unwavered focus on client satisfaction which coincides perfectly with one of the project's core objectives; keeping the code clean and expandable. With concise commenting and clearly-defined structure in the codebase, not only will it be easier for you to engage future developers but it also guarantees a seamless cross-platform transition as you scale up the prototype! Partnering with me means gaining a dedicated professional who remains focused on your specific needs - from grunt design work through to delivering a highly optimized APK ready for crossing the finish line. Let's bring Auto Johnny to life together!
$50 USD in 1 day
3.9
3.9

Hello there, I read your Unity Auto Rickshaw Runner prototype brief and I’m confident I can deliver a polished playable Android prototype quickly. I’m an independent Unity developer with solid experience delivering mobile endless runners, clean architecture, and responsive controls that feel smooth on mid-range devices. In past projects I built compact, testable prototypes with a core loop (forward movement, lane swipes, coin collection, distance scoring) and modular assets so art or audio can be swapped easily. I’ll implement left/right/jump, seamless collision with cars, coin spawn along center lane, and a restart-on-crash flow, with a bright cartoonish art style and placeholder assets. I can do this based on my experience and guarantee a clean, well-commented codebase, a reusable scene setup, and a signed APK for Android 10+ within the timeline. Please feel free to contact me to discuss details. I look forward to the chance to work together. Best regards, Billy Bryan
$20 USD in 21 days
3.1
3.1

Respectively Sir/Ma'am, Have a Pleasant Day Ahead ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$20 USD in 40 days
2.8
2.8

Hello Dear! Good Day! Hope you are doing fine. This is Ruhul Ajom Sagor. I am an expert "Web Developer" with 10+ years of working experience in PHP, HTML5, CSS3, JavaScript, jQuery, Bootstrap, MySql and different Frameworks. I have completed my B.S.C Engineering in Computer Science and Engineering (CSE) from BUET. Hire me and you don't have to worry about your website problems again! I'll add value to your projects by creating astonishing designs and code with high impact and optimized user interaction that leads to bigger conversions. WHAT PROBLEMS CAN I HELP YOU SOLVE? • Custom Websites Using PHP and Frameworks • e-Commerce Websites (Woo-Commerce and Shopify) • Custom WordPress themes • On-Page and Off-Page SEO • WordPress themes Customization • Database Modeling/Development • WordPress migrations and upgrades • Responsive Coding (Make your website compatible with: smartphones, tablets, desktops) • Websites speed and loading time improvements • Cross-browser compatibility • PSD to HTML to WordPress conversion • HTML5/CSS3/jQuery websites based on Bootstrap I love challenges, talking to my clients, and meeting others’ standards as well as expectations. I will be discussing everything in detail, giving my full advice and delivering through best of my skills. You are cordially welcome to discuss your project. Thank You! Best Regards, Ruhul Ajom
$20 USD in 40 days
4.9
4.9

This is exactly the kind of work I love doing, and I'm currently offering premium quality at a reduced rate while building my reputation — meaning you get full dedication without the full price tag. You aim to develop a captivating prototype for "Auto Johnny," focusing on a lively 3D endless runner with sleek auto rickshaw navigation on Android. It's vital for you to provide players with smooth controls moving amidst traffic and reactive obstacle-dodging under an animated city environment. I have extensive experience in Mobile App Development, Android, Unity 3D, and C# Programming. My skills align perfectly with your requirements for game mechanics, animations, and responsive input controls. I guarantee high-quality results and I'm happy to provide insights even if I'm not selected. Looking forward to potentially collaborating. Regards, Jason McLachlan
$15 USD in 3 days
1.0
1.0

As a developer at Dlite Info Tech, I'm no stranger to Android or mobile app development. My skills and experience in creating powerful and engaging apps perfectly aligns with your needs for the Unity Auto Rickshaw Runner Prototype. When it comes to deliverables, I assure you a clean code structure optimized for seamless performance on mid-range Android devices at 60fps. Moreover, as requested - "Keep the code clean and commented", I'll document it meticulously so that it can grow into a full-fledged game in future.
$20 USD in 40 days
0.6
0.6

Hey, As an experienced game developer, I have successfully designed and created engaging and dynamic mobile games to pique the interest of a wider audience. Your project, "Unity Auto Rickshaw Runner Prototype", draws me in as it combines my skills in mobile app development and UI/UX design. I can effortlessly build a 3D endless runner game that brings Auto Johnny to life on Android platforms using Unity. Moreover, my proficiency in HTML, CSS, JavaScript, and various JS libraries will enable me to handle the tap/swipe controls for left, right, and jump features seamlessly. I'll leverage this set of skills to create a smooth and interactive gaming experience.I understand the necessary dynamics you desire for the game; hence I'll incorporate low-poly buildings, bold colors, and exaggerated proportions that meld with the auto-rickshaw hero vehicle. Additionally, I'll artfully integrate essential sound effects like collusion, coin pickup sounds and background music to enhance the gameplay effectively. In conclusion, by choosing me for this pivotal project, you aren't just getting a highly skilled freelancer but also a passionate professional who has an impressive track record of delivering projects on deadline with great attention to detail - exactly what launched my freelance career! Together let's rev up Auto Johnny's engines and deliver an excellent prototype that performs optimally and sets a strong foundation for future enhanceme Thanks!
$50 USD in 31 days
0.0
0.0

Hi there! "Auto Johnny" sounds like a high-energy, personality-driven twist on the runner genre, and I am ready to bring that rickshaw to life in Unity. Having developed several physics-based mobile prototypes where character handling and weight are central to the "fun factor," I understand exactly how to balance responsive controls with the unique, slightly chaotic movement of a three-wheeled vehicle. I have previously delivered high-performance runner templates that prioritize low-latency input and smooth camera lerping, ensuring the core loop feels polished and addictive from the very first playtest session you conduct. To build this prototype efficiently, I will implement a modular C# architecture utilizing an optimized object pooling system for infinite environment generation, ensuring a stable frame rate even as obstacle density increases. I will focus on a custom Rigidbody-based controller for Johnny’s rickshaw to simulate its distinct center of gravity, paired with a robust state machine for handling lane shifts, jumping, and collision detection. For the core gameplay loop, I will integrate a ScriptableObject-based data system for easy balancing of speed ramping and scoring metrics. This approach allows us to fine-tune the difficulty curve instantly, providing a polished deliverable that includes a clean UI and a solid foundation for future expansion. To ensure the prototype aligns with your vision, are you aiming for a strict three-lane swipe mechanic or a more fluid, physics-driven arcade steering system? Additionally, do you have specific 3D assets ready for Johnny and the rickshaw, or should I utilize stylized placeholders to focus entirely on the movement mechanics first? I would love to discuss the specific "game feel" you are targeting for the rickshaw’s tilt and suspension—feel free to message me here or we can jump on a quick call to align on the technical milestones before we start.
$30 USD in 7 days
0.0
0.0

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