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I’m expanding my 3D business and need an experienced Blender artist who can turn reference photos and basic dimensions into photorealistic, high-detail product models. Clean, subdivision-friendly topology, real-world scale and tidy UVs are essential because these assets will be used for close-up renders and short animation loops. You’ll receive a set of images, sketches or technical drawings for each product. In return I’d like: • The native .blend file with organised collections and properly named materials • Exported FBX or OBJ files for pipeline flexibility • 4K PBR texture maps (base-colour, roughness, metallic, normal) ready for Cycles/Eevee I review work in stages—block-in, mid-poly, final polish—so we can course-correct early and keep revisions light. Please let me know how many similar models you’ve completed in Blender and share a couple of portfolio links that highlight close-up detail. If your modelling, texturing and light scene set-ups are solid, we can move straight into a steady flow of products.
Project ID: 40419530
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Active 56 yrs ago
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India
Member since Jan 13, 2015
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