I need a collision function which will take a bounding box ( 8 vertices in x,y,z space ) and returns if it collides with a triangle ( 3 vertices in x,y,z space ), also the bounding box cannot get into the triangle , it must behave as a solid wall
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Hi, My main programming languages are C#, C++ and Java script. I think this project is very suitable for me and I am sure to give good results. Best regards
Hello, The box is a Parallelepiped? what means the finall part « also the bounding box cannot get into the triangle , it must behave as a solid wall »? thanks, Ronald
I'm a senior developer. I'm an expert in mathmatics and C Programming I want to discuss your project in detail. I can make your project excellent in time. Please contact me.
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