Reimplemention of Lua code in C++ setup

[login to view URL]

I would like to try to reimplement some of the Lua code found here in C++.

For instance this line [login to view URL] should instead say e.g:

return [login to view URL](mousePos, button);

and would be implemented in a file called [login to view URL] in src/ as Custom::onMouseRelease(const Point& mousePos, Fw::MouseButton button);

To begin with [login to view URL](...) should call the original line:

return callLuaField("onMouseRelease", mousePos, button);

Reward: $15 for this example.

More examples/instances/objectives might be added after.

To compile this project see the wiki section here: [login to view URL]

NB: It's much simpler to compile for Linux, but the solution should be platform-independent.

Skills: C++ Programming, C Programming, Linux, C# Programming

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About the Employer:
( 1 review ) Indore, India

Project ID: #25818708

2 freelancers are bidding on average $20 for this job


I am interested in this job. I have more experience in above skills. Kindly reply me soon so we can discuss more about this. Thanky you

$20 USD in 7 days
(13 Reviews)

Dear Sir I have just checked the source code at [login to view URL] I am not sure if it is your original repo. I build it on Ubuntu 16.04 and encounter the same issue. I have also figured out a way t More

$20 USD in 1 day
(0 Reviews)