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**Job Title:** Senior Mobile Game Developer (C++ / cocos2d-x) – Full Project Update & Optimization **Project Name:** Anger of Stick 5: Zombie **Description:** I am looking for an experienced and highly skilled mobile game developer to take over a large, existing C++ game project built with cocos2d-x. The project is a complete and production-level 2D action game with a large codebase (~36,000 lines) and full monetization systems (ads, in-app purchases, analytics). The main goal is to **analyze, fix, update, and optimize the entire project** to make it ready for modern app store release. --- **Scope of Work:** * Analyze and understand the full existing codebase * Fix build issues and ensure the project runs correctly * Update Android SDK to latest requirements (API 34+) * Update / replace outdated SDKs (Ads, Billing, etc.) * Optimize performance and stability * Refactor parts of the code if necessary * Ensure compatibility with latest Android & iOS versions * Prepare the project for publishing --- **Technical Requirements:** * Strong expertise in C++ * Proven experience with cocos2d-x * Experience working on large/legacy codebases * Strong debugging and optimization skills * Experience with Android Studio & NDK * Knowledge of mobile ads (AdMob, Vungle, etc.) * Experience updating old projects to modern standards --- **Nice to Have:** * Experience publishing games on Google Play * Experience in game monetization systems * Experience with performance optimization --- **Project Size:** Large (Production-level game) **Job Type:** Remote – Project-based (long-term possible) **Budget:** Negotiable (please include your expected cost and timeline) --- **Important:** Applicants must be able to **build and run the project successfully** as a first step. --- **How to Apply:** * Send your portfolio (especially mobile games) * Describe your experience with cocos2d-x projects * Confirm if you have worked on legacy/old codebases before * Provide an estimated timeline and cost
Project ID: 40376436
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59 freelancers are bidding on average $489 USD for this job

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
7.2
7.2

Hi I have extensive experience maintaining and modernizing large cocos2d‑x C++ projects, including legacy mobile games with complex monetization and analytics integrations. I can take over your Anger of Stick 5: Zombie codebase, fix build issues, update all SDKs to current Android API 34 + requirements, and ensure full compatibility with the latest iOS versions. My process begins with a full environment setup and dependency audit, followed by refactoring outdated modules, replacing deprecated ad and billing SDKs, and profiling for CPU/GPU and memory optimization. I’ll stabilize frame rate, reduce load times, and verify all monetization and analytics hooks. Once the project runs smoothly, I’ll deliver clean build scripts, documentation, and a release‑ready package for both stores. With a strong background in C++, cocos2d‑x, and mobile publishing, I can provide a reliable, optimized update path for your production‑level game. Best, Justin
$500 USD in 7 days
5.9
5.9

Hello, With my eight years of experience in Mobile Game Development, I believe I am the perfect fit for your Anger of Stick 5: Zombie revamp project. My expertise lies in C++ and cocos2d-x, which is precisely what you are looking for to take over this large, existing C++ game project built with cocos2d-x. I have extensive knowledge working on large codebases and thrives on updating old projects to modern standards. My familiarity with Android Studio & NDK will enable swift update of your Android SDK to meet current requirements. Additionally, I understand the monetization needs of games so you can trust my judgment when dealing with parts involving ads, billing, etc. To ensure compatibility with the latest iOS and Android versions, my debugging and optimization skills are aimed at giving you the best performance and stability possible. When it comes to budgets and deadlines, I appreciate a transparent conversation about what would work best for both parties; we can negotiate better pricing while ensuring high quality game development. I'd love to exhibit my skills by running your project successfully before moving forward. So let's connect and revolutionize your Anger of Stick 5: Zombie game! Thanks!
$555 USD in 3 days
5.4
5.4

Hi, I’m Mughira, and I can help you take over and modernize your cocos2d-x game. I’ve worked on large legacy codebases, fixing build issues, updating SDKs, and optimizing performance for stable releases on latest Android/iOS. I can get the project building, update ads/billing SDKs, improve stability, and prepare everything for store submission. I’m available to start immediately. let’s connect on a quick call so I can review the codebase and give you a clear timeline and cost.
$500 USD in 7 days
5.2
5.2

Hi, We have strong experience handling large C++/cocos2d-x game codebases, including debugging, SDK upgrades, and performance optimization. We can modernize your project to meet latest Android/iOS standards, fix build issues, update monetization SDKs, and ensure a stable, release-ready game with clean, maintainable code. Kindly contact via private message so that i can send you detailed proposal. Looking forward to hearing back from you. With Regards, Raghav, BLW TECH
$1,000 USD in 30 days
4.9
4.9

As the Founder and Lead Developer of Prajapati Technologies, with over a decade in the industry and a broad skillset that includes Android and Mobile App Development, I would be honored to take on your project. We have extensive experience with C++, cocos2d-x, and updating legacy codebases to modern standards, all of which align perfectly with your requirements. We understand the unique challenges that come with optimizing large production-level projects like Anger of Stick 5: Zombie. Our expertise in debugging and performance optimization will ensure that not only do we analyze, fix, update and optimize the entire game proficiently, but also ensure compliance with latest mobile platforms like Android studio & NDK. Moreover, having published games on Google Play ourselves, we have firsthand understanding of effective game monetization systems including ads (AdMob, Vungle), billing etc. With us, you can have confidence in receiving not just standard solutions but rather ones fine-tuned for your unique requirements. We are excited about the possibility of a long-term partnership, if it evolves into a possibility--offering not just development but continuous support even after this immediate requirement is met. Let's get started and build a better Anger of Stick 5: Zombie!
$750 USD in 7 days
4.5
4.5

I can take full ownership of your mobile game’s C++ / cocos2d-x update and optimization, ensuring the project is modernized, stable, and ready for long-term support. My focus will be on performance, code quality, and maintaining the core gameplay feel while improving the overall experience. I’ve led multiple full-cycle revamps of existing C++ and cocos2d-x mobile titles, including refactoring legacy codebases, updating engine versions, resolving crashes, and improving FPS and memory usage across both iOS and Android. My approach would start with a structured code and asset audit, then prioritize bug fixing, performance tuning, and refactoring critical systems. From there, I’d address platform updates, SDK integrations, and build automation, keeping you updated with clear milestones. I would love to chat more about your project! Regards [Name]
$500 USD in 7 days
4.2
4.2

Hello there, I have extensive experience in mobile game development with C++ and cocos2d-x, including revamps of large legacy codebases. I will methodically analyze the 36k+ lines of code, fix builds, update Android SDK/API34+, refresh monetization SDKs, and optimize performance for a smooth, production-ready release. I’ll ensure compatibility with latest Android and iOS versions, stabilize ads, billing, and analytics, and prepare the project for store submission. I can start by building and running the project to verify baseline, then outline a phased plan with milestones. Best regards, Billy Bryan
$450 USD in 3 days
3.3
3.3

Dear Hiring Manager, I have over 8+ years of experience in C++ game development, with strong expertise in cocos2d-x, Android NDK, and large-scale legacy game codebases. I have worked on multiple production mobile games involving gameplay systems, monetization (ads + IAP), performance optimization, and full store release pipelines. For your project “Anger of Stick 5: Zombie,” my approach will start with a full codebase audit (~36,000 lines) to ensure I can successfully build and run the project as the first milestone. This includes resolving compilation issues, dependency mismatches, and outdated SDK conflicts. Clarification points: • Current cocos2d-x version used in the project • Target iOS version compatibility requirement • List of integrated ad/IAP SDKs currently in use • Source control availability (Git or zip-based project) • Any known crash logs or build errors already identified Estimated timeline: Depending on current project health, typically 2–4 weeks for full stabilization, SDK upgrade, and optimization. I can start immediately with the initial build verification step and ensure the project becomes fully stable, up-to-date, and ready for store release. Best Regards, JP
$500 USD in 7 days
3.5
3.5

As a seasoned developer with over 7 years of experience, I believe I'm the top choice to handle your Anger of Stick 5: Zombie project. Firstly, my expertise in C++ and cocos2d-x is evident from my extensive work on large and legacy codebases. Not only am I adept at debugging and troubleshooting, but I also have a knack for performance optimization which you've indicated as a preference. In addition, my experience working with mobile ads (AdMob, Vungle) aligns perfectly with the monetization systems in your game project. Apart from this, my familiarity with Android Studio and NDK is extremely valuable as it guarantees smooth transitions while upgrading outdated SDKs and ensuring compatibility with latest Android & iOS versions. Lastly, with a successful delivery record in both gaming app publishing and revamping old projects to modern standards, I'm well-positioned to handle your game's complete analysis, fixing, updating, optimizing and publishing needs. Let's get started on creating an updated version of Anger of Stick 5 that will be ready for modern app store release meeting every single one of your expectations.
$300 USD in 5 days
3.3
3.3

Hey , I just finished reading the job description and I see you are looking for someone experienced in Debugging, iPhone, 2D Game Art, Android Studio, App Store Optimization, Game Design, Android, Game Development and Mobile App Development. This is something I can do. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: 1. These are all the requirements? If not, Please share more detailed requirements. 2. Do you currently have anything done for the job or it has to be done from scratch? 3. What is the timeline to get this done? Why Choose Me? Deliver high-quality work with a strong focus on accuracy, efficiency, and client objectives. Maintain a proven record of long-term client satisfaction with consistently positive feedback. Earn 5-star ratings on recent projects, reflecting reliability and clear communication. Work with a structured, detail-oriented approach to ensure timely and accurate delivery. Availability: Full-time freelancer with flexible availability and fast response times (Eastern Time). I will share with you my recent work in the private chat due to privacy concerns! Please start the chat to discuss it further. Regards, Ali
$250 USD in 6 days
2.8
2.8

How do you do? I’m very interested in this project. I have strong experience working with **large existing codebases**, debugging difficult mobile issues, updating legacy dependencies, and getting apps into a stable, release-ready state. This kind of takeover work fits me well because it requires patience, clean analysis, and disciplined technical execution rather than just writing new features. For a cocos2d-x project like **Anger of Stick 5: Zombie**, my approach would be: 1. get the project to build and run successfully first 2. audit the current codebase, SDK versions, native dependencies, ads/IAP integrations, and platform configs 3. fix compatibility issues for modern Android/iOS requirements 4. update outdated SDKs such as billing, ads, analytics, and related plugins 5. optimize performance, memory use, and runtime stability 6. prepare a clean publishing-ready build pipeline I have worked on older projects before where the real challenge was understanding inherited architecture, removing fragile parts safely, and modernizing the app without breaking core gameplay or monetization flows. I’m comfortable with **C++, Android Studio, NDK, native debugging, SDK migration, and release preparation**. I understand your requirement that the first step is to **build and run the project successfully**, and I’m fully aligned with that. Once the project is running, I can provide a more precise breakdown for timeline and cost based on the real condition of the codebase. Sihalath S
$500 USD in 7 days
2.3
2.3

Hi, I will analyze, fix, and optimize your C++ game project, Anger of Stick 5: Zombie, ensuring it meets modern app store standards. With extensive experience in cocos2d-x and legacy codebases, I’m well-equipped to navigate your 36,000-line codebase and address the necessary updates and performance enhancements. I have successfully worked on similar production-level projects, and I’m adept at troubleshooting build issues, updating SDKs, and optimizing for both Android and iOS. My approach will focus on stabilizing the project first, followed by a comprehensive refactor where needed, ensuring compatibility with the latest APIs and monetization systems. To tailor my strategy effectively, could you clarify the specific build issues encountered? Additionally, are there particular performance metrics you’re aiming to improve? I’m ready to start immediately and can ensure a smooth transition to modern standards. Thank you.
$500.01 USD in 7 days
1.9
1.9

Hi, This is a strong fit for me because the real job is not making a new game — it’s **taking over a large cocos2d-x codebase, getting it building cleanly again, updating the Android/iOS side, and making it stable enough for release**. That kind of legacy-game recovery work is exactly where strong C++/mobile debugging matters. I can help with: * full codebase analysis and takeover * fixing build/runtime issues first * Android API 34+ update * replacing outdated ads/billing SDKs * performance and stability optimization * compatibility cleanup for current Android/iOS * preparing the project for store-ready release What matters most here is the first step you mentioned: **successfully build and run the project**. I’d treat that as milestone one, because once the project is running reliably, the SDK updates and optimization work become much easier to handle in a controlled way. I’m comfortable with legacy codebases where the goal is to preserve the game, modernize the weak parts, and avoid breaking monetization or release flows. If you send the repo/build status first, I can tell you the most likely recovery path right away. Best regards. Ankit.
$250 USD in 7 days
1.7
1.7

Hello, I have solid experience working with large C++ codebases and cocos2d-x projects, including debugging, refactoring, and preparing legacy mobile games for modern release. I’ve previously handled projects where outdated SDKs (AdMob, Billing, analytics) and Android/iOS compatibility issues needed full upgrades. I’m comfortable working with Android Studio, NDK, and resolving build issues across different environments. Approach: First, successfully build and run the project locally Audit the entire codebase (~36K lines) and identify critical issues Update Android SDK (API 34+), dependencies, and monetization SDKs Fix crashes, memory/performance bottlenecks Refactor risky or outdated components where needed Validate on latest Android & iOS devices and prepare for store release I’ve worked with legacy systems before and understand the risks (hidden bugs, deprecated APIs, build instability), so I take a structured and incremental approach to avoid regressions. Timeline: 3–6 weeks (depending on current state) Rate: $15/hr (flexible for fixed-price after initial audit) Availability: 25–30 hrs/week I can start immediately and will ensure the project builds successfully as the first milestone. Best regards, Jovan D.
$250 USD in 7 days
1.4
1.4

Hi, Dear I’m confident I can take full ownership of your existing cocos2d-x C++ game project and bring it up to modern Android and iOS publishing standards. With strong experience working on large legacy codebases, Android NDK, SDK migrations, and mobile game optimization, I’ll ensure the project is stable, up-to-date, and fully ready for store release. I will start by cloning and building the full project to ensure it compiles successfully and runs without crashes, then map all dependencies and SDK integrations (ads, billing, analytics). Next, I will update Android SDK/API levels to current requirements (API 34+), replace deprecated ad and billing SDKs, and fix compatibility issues across Android Studio and NDK. Finally, I will optimize performance, refactor unstable or outdated modules where needed, and ensure both Android and iOS builds are stable, clean, and ready for publishing on app stores. I focus specifically on legacy game rescue projects—where structure is complex, dependencies are outdated, and stability + compliance are the priority. If required, I can also help prepare store submission builds and ensure monetization SDKs (AdMob or alternatives) are correctly configured and policy-compliant. Let’s proceed with repository access so I can start with a full build verification and technical assessment immediately. Looking forward to collaborating. Regards, Sean
$500 USD in 7 days
1.1
1.1

Hi, I reviewed your project Mobile Game C++ Development and Revamp, and with 6+ years of experience in 2D Game Art, Android Studio, Game Design, Android, Mobile App Development, Debugging, Game Development, App Store Optimization and iPhone, I already have a clear and structured approach to execute this efficiently. I understand the requirements and can confidently deliver a clean, stable, and production-ready solution that aligns perfectly with your goals. I’ve handled similar projects before, so I understand the structure, requirements, and the fastest way to build a clean and scalable solution without unnecessary revisions or complications. My focus is always on performance, stability, and long-term usability. I can manage the entire project from start to finish development, optimization, and final delivery ensuring everything runs smoothly and meets your expectations. I’m also open to reasonable refinements during the process to make sure the final result is exactly what you’re looking for. Best, Ammar Malik
$250 USD in 4 days
1.4
1.4

I know that I am a good candidate to consider for your project, especially given your core need to analyze, fix, update, and optimize a large cocos2d-x codebase for a modern app store release. Delivering a high-performance, scalable, and robust system is crucial to ensure seamless gameplay and monetization integration while meeting the latest platform requirements. My strong expertise in C++, mastery of cocos2d-x, and extensive experience refactoring legacy projects translate directly into streamlined debugging, accelerated updates, and efficient adaptation to the newest Android/iOS SDKs. While I am new to freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards Sjon Voogt
$350 USD in 14 days
0.3
0.3

Hello, I understand the importance of revamping and optimizing a large C++ mobile game project like "Anger of Stick 5: Zombie" to meet modern app store standards. With my expertise in C++, strong debugging skills, and experience with cocos2d-x, I am well-equipped to analyze, fix, update, and optimize the entire codebase for improved performance and stability. My approach involves thoroughly analyzing the existing codebase, addressing build issues, updating outdated SDKs, and ensuring compatibility with the latest Android and iOS versions. I have a proven track record of working on large legacy projects and optimizing them for modern standards. Additionally, my experience with mobile ads and game monetization systems will be beneficial for enhancing the project's overall performance. I am confident in my ability to successfully update and optimize the "Anger of Stick 5: Zombie" game project, and I look forward to the opportunity to collaborate on this exciting endeavor. Best regards, Jayabrata Bhaduri
$750 USD in 7 days
0.0
0.0

The existing codebase of 36,000 lines presents significant challenges, particularly in addressing build issues and optimizing for modern standards. Leveraging my deep experience with cocos2d-x and Android Studio, I will conduct a thorough analysis of the code to identify and rectify critical issues. Upgrading the Android SDK to API 34+ and updating outdated SDKs are essential steps to ensure compatibility and stability across platforms. The proposed timeline for the initial deliverables is 30 days. Want to see a quick deliverable preview before committing?
$430 USD in 30 days
0.0
0.0

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