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Hello! I’m Ashmit Agnihotri, founder of AgniGames, an indie game development team. We are currently developing The Unseeing, an experimental game where the player uses their real-life eyes to interact with the game while searching for their lost love, Annu. We already have a nearly completed demo and a Steam page for the project. Steam: [login to view URL] What We’re Looking For We’re looking for a passionate Godot developer who would like to join us as a long-term development partner. This is not a traditional paid freelance position. As an indie team, we currently cannot offer an upfront salary or hourly payment. Instead, we are looking for someone willing to invest their time and skills into the project in exchange for 35% of the game's profits after release. We believe this could be a great opportunity for someone who: - Has decent experience with Godot - Has good knowledge of GDScript - Has some basic Blender knowledge - Is genuinely passionate about game development - Wants to work on a serious project that can strengthen their portfolio - Is interested in contributing creatively, not just completing assigned tasks - Can be trusted to work with and protect the project's source code - Is looking for a long-term collaboration rather than a one-off freelance job About the Project We already have a nearly completed demo, so you won't be starting from scratch. We have been working hard on the game and want to bring someone into the team who can help us take it further. The full details of the game, development requirements, responsibilities, and profit-sharing agreement will be discussed transparently with interested candidates before any agreement is made. We want this to be a genuine collaboration where everyone involved cares about the game and its success. If you are passionate about making games and the idea of building something together sounds interesting, please reach out to us and tell us a little about yourself, your Godot experience, and any projects you've worked on. We hope to find someone who can become an important part of AgniGames and The Unseeing. *The price listed is just to post this, not intended in any way Thank you for reading! Ashmit Agnihotri Founder, AgniGames
Project ID: 40708097
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Active 3 days ago
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9 freelancers are bidding on average $119 USD for this job

I am excited about the opportunity to join AgniGames as a Godot developer for the project "The Unseeing". With my experience in Godot, GDScript, and basic Blender knowledge, I believe I can contribute effectively to the development of the game. I am genuinely passionate about game development and am interested in a long-term collaboration rather than a one-off freelance job. I look forward to discussing the project details, responsibilities, and profit-sharing agreement with you transparently. Thank you for considering me for this opportunity. See the above links please.
$158 USD in 5 days
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Hello, this is Bojan. Thank you for sharing your project. To be transparent: although I work in software development, backend systems, automation, and embedded engineering, I don’t take on manual re‑typing or PDF‑to‑Word replication projects, including exact font matching, layout mirroring, or 100% text‑accuracy transcription. This scope requires a specialist in precise document re‑typing, formatting fidelity, and PDF/Word layout reproduction — outside my domain. Since you need a .docx file that mirrors the PDF exactly, with fonts, spacing, line breaks, and a verification PDF for side‑by‑side accuracy checks, a professional in document transcription will serve you much better. If you ever need technical workflow planning or automation strategy, I can help — but I’m not the right fit for this re‑typing project.
$330 USD in 3 days
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Hi Ashmit! I'm a 3D artist and game developer with experience in Godot and GDScript, plus strong Blender skills for 3D modeling, texturing, and animation. I'm passionate about indie game development, and the concept of The Unseeing — using real-life eyes to interact with the game while searching for a lost love — sounds genuinely unique and experimental. I'd love to be part of bringing it to life. Here's what I can bring to the team: Godot Development: - GDScript programming - Scene setup and gameplay systems - Basic UI and interaction design 3D & Blender: - 3D modeling (products, props, hard-surface assets) - Materials and texturing - Lighting and rendering - Game-ready asset creation Creative Contribution: - Not just completing tasks — I want to contribute ideas - Reliable communication and long-term commitment - Respect for the project's source code and vision I understand this is a profit-share collaboration, not a paid position. I'm interested because I want to work on a serious project that ships on Steam — it strengthens my portfolio, gives me real team experience, and lets me build something meaningful. I'd love to hear more about the demo, the current state of development, and what specifically you need help with. Let's discuss the details and see if we're a good fit. Looking forward to learning more about The Unseeing!
$55 USD in 7 days
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Hi, With my experience in game development and programming, I believe I’d be a strong fit for your project. I have hands-on experience developing games using Unity and working with gameplay systems, AI, multiplayer functionality, and game logic, and I’m comfortable adapting those skills to Godot and GDScript. I focus on writing clean, maintainable code while making sure the gameplay feels polished and responsive. I can help with implementing gameplay mechanics, UI, player systems, AI, debugging, optimization, and integrating different game systems based on your requirements. I’d be happy to discuss your project, understand the scope, and start working on it. Looking forward to working with you!
$30 USD in 15 days
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⚠️ IF YOU’RE NOT HAPPY, YOU DON’T PAY ⚠️ I have extensive experience with Godot and GDScript, having developed multiple indie projects that emphasize innovative gameplay mechanics. Your vision for The Unseeing resonates with me, and I appreciate the opportunity for creative collaboration rather than traditional task completion. To achieve your goals, I would focus on enhancing gameplay interactions, ensuring a seamless integration of real-life eye tracking, and maintaining a clear communication flow throughout our partnership. I’m excited about the potential of this project and can’t wait to contribute meaningfully to its success. I’m currently building my reputation on Freelancer, so I’m offering a discounted introductory rate while maintaining the same professional standard I’ve delivered throughout my career. Let’s chat about how we can bring this game to life together! Regards, Anchel
$100 USD in 7 days
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Hello, Am an indie Godot developer,with passion in game development industry, Projects are available upon request. I’m interested in working on your Godot development project. I have hands-on experience using Godot to build playable games and implement gameplay systems. I have already completed two small 2D games that are fully playable, although they have not been published yet. I’m also currently developing a larger car parking game, where I’m working on gameplay, maps, game systems, and other features. These projects have given me practical experience with Godot and taught me how to build, test, and troubleshoot game features. I’m committed to delivering quality work, communicating clearly, and following your project requirements. I would be happy to discuss your project and get started. Thank you for considering my proposal.
$140 USD in 7 days
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Hello Ashmit, I’m Zeel, and I lead a team of developers with experience in software development and building technical projects. We’re interested in joining AgniGames as a long-term development partner for The Unseeing. Your game’s concept of using real-life eye interaction to create an emotional experience around searching for Annu is genuinely interesting. We’d love to contribute to taking the existing demo toward a polished full game. Our team can help with: • Godot development and GDScript • Gameplay mechanics and feature implementation • Debugging, optimization, and improving the existing demo • Creative input and long-term technical development • Basic Blender integration and 3D game workflows We understand that you already have a nearly completed demo and are looking for someone who can take ownership, contribute creatively, and stay committed to the project—not just complete isolated tasks. We’re open to the 35% profit-sharing arrangement and would like to discuss the current codebase, development roadmap, responsibilities, and collaboration terms. We’d love to see the demo, understand the current technical challenges, and discuss how our team can contribute to The Unseeing. Looking forward to connecting! Best regards, Zeel Maliwal
$120 USD in 7 days
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Hi Ashmit Agnihotri, I am very flexible with profit sharing. I can accept any reasonable share ratio you suggest. To show my sincerity, I am willing to take only 10% of the game revenue. I am looking for a long-term Godot game development partnership and I’m very interested in your projectThe Unseeing. I have solid experience working with Blender and Godot. I can complete 3D modeling, model optimization, UV unwrapping, character rigging and basic game animation. All the assets I make are clean and work well inside the Godot engine. I am able to create scenes, character models and simple animations that match dark fantasy and horror atmospheres. I will carefully polish and improve your game assets to make the game look better and fit your gameplay and story. I totally understand your revenue sharing model. I do not need any upfront payment. I will follow your arrangement and work steadily for the long-term development of the game. I am serious about this project and willing to keep improving the game with your team. Hope we can cooperate.
$38 USD in 7 days
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