Component loader

Closed Posted 3 years ago Paid on delivery
Closed Paid on delivery

The project is a 3D workbench where the user assembles 3D models and parts to create mechanisms. The models are connected by javascript joints and constraints which define theiir range of movement.

the idea is to create a 3d environment where the user loads his own models and those from a library to forn moving assemblies of 3D MODELS connected by joints defined by javascript

use the code here [login to view URL] to validate and drop gltf.

I want to drag and drop glb / json files onto the scene where we will locate the current model onto an existing feature and apply constraints. The scene is initially empty, and the first model to be loaded would become the chassis onto which the other models are mounted.

The current code spawns a voxel positioned relative to another using a preset ´snap´ function. We want to use a square plane instead of voxels

JavaScript HTML

Project ID: #24746334

About the project

5 proposals Remote project Active 3 years ago

5 freelancers are bidding on average $144 for this job

benliao

Hello, I'm a Full Stack Web Developer and Expert I have for 8 year of rich experience in javascript,CSS,HTML,jquery,JSON,bootstrap... Thanks!

$140 USD in 4 days
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saadtariq329

Hello, Greetings, Your project description is scanned carefully. Here is an experienced developer focused on doing High quality work. I assure you of the good working rapport & attention to details. I have few quer More

$140 USD in 7 days
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2.7
Jabiro

Dear Mrs/Mr, I am pleased to apply for this position. I am experienced in full-stack software engineering and I have specialized in : Languages: JavaScript, Typescript, Ruby. * Frontend: React.js, HTML, CSS3, SaaS, Boo More

$100 USD in 7 days
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