Unity - Upload a runtime created gameobject and download it with other client
€8-30 EUR
Paid on delivery
Hi,
What I have: A Scene that lets you import a obj.-file as Gameobject and make corrections to its size and position.
What I want: Upload this imported Object (not the obj itself) as a prefab to an FTP or similar and make it downloadable for other clients with the program.
Why I want it: Users need to import their own objects and the other users need to see them as well.
AssetBundle is not an option because you can't create Bundles outside the Unity Editor. Or can you?
Project ID: #18658367
About the project
5 freelancers are bidding on average €65 for this job
Hi Please give me 1 hour to do this job The budget for this project is 80 USD Please initiate the chat I will be waiting Regards Bingbing
Hey There, This sounds like a really fun problem to solve. I recently did some work integrating an API to push and pull data from Unity to a server I control, and this seems like it would be extremely similar. Depen More
Hi, I have 2 years of experience working with servers data fetching, uploading, multipart, chunk transfer, and more. Would love to know more about your project and I also have some solutions to achieve what I understa More