I'm trying to make an Augmented Reality project in Unity for iOS that uses the label on a can as the target image. When Vuforia recognizes the can, I want to overlay a transparent video label so that only part of the can animates. I have the app working, and the video label looks seamless in Unity, but in the real-world, the transparent video floats slightly above the can, so it doesn't look seamless. My approach was to make a transparent cylinder the child of the target cylinder, and the transparent video is wrapped around the child cylinder that appears upon recognition. However, I feel like there must be a better approach, perhaps without using this child cylinder at all. I need a seamless look, like the video below:
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I'm willing to pay someone to complete / fix my project, or even to give me advice on the correct approach to make this a seamless augmentation.
18 freelancers are bidding on average $88 for this job
Hello! just send me your tracker image with icon and splash screen and video. I will do that with seamless and provide a description. Skype :- pratvala Thank You, Pratik Vala
You can try green screen or any specific colour in background of video then using shader unity developer can remove that colour so you would see that transparent video only in mobile on target recognised.