I am looking for experienced 3D artist(s) to create a small set of 3D characters for my project. A total of about 10 models not too high poly intensive. Around (but not limited to) 10000 to 12000 polys.
Recommended format: .obj/.3ds -- UV map None overlapping.
See screenshots of all models; full Unity game models at a low fixed vertex point will work best at this performance.