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We are looking for an experienced freelance 3D Vehicle Artist to create a complete, realistic, game-ready car model for a PC simulation game. Scope of work The vehicle must be created strictly according to our technical documentation, production guidelines, reference materials, naming conventions, scale, hierarchy, and required level of detail. Any deviation from the provided documentation must be approved by our team in advance. The freelancer must remain available for feedback and implement revisions requested by our production team. We require the ability to review the asset at key production stages and request corrections until the model complies with the agreed documentation and technical specification. The agreed price should include a reasonable number of revision rounds. Create a detailed 3D model of a specific real-world vehicle based on provided blueprints, photos, and technical references. Model the complete exterior and interior. Prepare high-poly and optimized low-poly versions. Create clean topology and UV mapping. Prepare realistic PBR materials and textures. Model separate functional elements, including doors, hood, trunk, wheels, steering wheel, and selected mechanical parts. Optimize the model for real-time use in a game engine. Deliver the model according to our technical naming, scale, pivot, and hierarchy requirements. Make agreed revisions based on feedback from our production team. Required experience Strong portfolio featuring realistic cars or other complex hard-surface models. Experience creating game-ready vehicle assets. Very good knowledge of 3ds Max. Experience with Substance Painter and/or Substance Designer. Strong understanding of vehicle proportions, construction, topology, UVs, texturing, and optimization. Ability to work accurately from blueprints and photographic references. Good communication, reliability, and ability to meet deadlines. Additional advantages Experience working on automotive games or simulation games. Good knowledge of car construction and mechanical components. Experience with models featuring functional and animated vehicle parts. Knowledge of ZBrush. Experience implementing assets into Unity or Unreal Engine. Deliverables Editable source files. High-poly model. Game-ready low-poly model. UV maps. PBR texture sets and source texture files. Properly separated and named vehicle components. Final exported files in the agreed format. Screenshots or renders presenting the completed vehicle. Budget The budget is up to €1,000 for one complete vehicle model, depending on portfolio quality, experience, and the final agreed scope. This is a freelance project with the possibility of regular cooperation on additional vehicles. Please include: Your portfolio, especially vehicle-related work. Examples showing wireframes, topology, UVs, interiors, and textures. Software you use. Estimated delivery time for one complete vehicle. Your availability. Your proposed price and number of revisions included.
Project ID: 40629902
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43 freelancers are bidding on average $949 USD for this job

As a seasoned 3D artist and engineer, creating realistic, game-ready assets is my bread and butter. My experience in CAD Design, 3D Modeling and Animation, Game Development including expertise in software like 3ds Max, Blender and Substance Painter aligns perfectly with the needs of your project. Be it architectural drawings or intricate 3D models for games, I'm well-versed in translating technical documentation into accurate and detailed designs. Having a good grasp of vehicles' proportion, construction and mechanical components alongside the ability to work meticulously from blueprints and photographic references will enable me to meet your strict compliance requirements. And you can trust that my familiarity with Unity or Unreal Engine will ensure perfect optimization of the model for real-time usage in-game engines. The budget speaks volumes about your expectations for high quality work and I assure you that is one area where I never compromise. To this end I guarantee delivery of editable source files; both high-poly and game-ready low-poly model with clean topology and optimized UV mapping; realistic PBR materials; separately modeled functional elements; proper separation and naming of vehicle components; final exported files; accomplishing these tasks remain ideally within a €1000 budget with reasonable revisions included
$766 USD in 1 day
7.5
7.5

Hello, I have experience creating production-ready hard-surface vehicles for games and can model the complete interior and exterior in 3ds Max, with optimized UVs, Substance Painter textures, and organized files ready for Unity or Unreal Engine integration. I have experience of 10+ years in 2D designing and 3d designing/modeling/texturing/rendering/rigging/animation to provide you best results. I am specialized in software like -3ds Max-Maya-Zbrush-Blender-Keyshot-Solidworks-Vray-Lumion-SketchUp-AutoCAD You can also have a look at my work https://www.freelancer.com/u/whitevulture Looking forward to working with you.
$1,000 USD in 7 days
6.5
6.5

Understanding you need a complete, realistic, game-ready 3D vehicle model for a PC simulation game, built strictly from your guidelines and ready for real-time use. Solution: - Model in 3ds Max from blueprints and references to achieve precise proportions and clean topology; includes 3D Rendering proof views. - Create a high-poly reference and an optimized low-poly with UVs; textures produced in Substance Painter/Designer for PBR accuracy; optional setup for simple 3D Animation of movable parts if requested. - Exterior and interior complete; separate functional elements (doors, hood, trunk, wheels, steering wheel) with correct pivots and a clear hierarchy. - Engine-ready exports for Unity or Unreal, with appropriate LODs and robust naming. Deliverables: Editable source files; high-poly model; game-ready low-poly; UV maps; PBR texture sets and source files; properly separated components; final exports; renders. Budget + timeline: Budget: €1,000 (fixed). Timeline: 4-6 weeks from approval. Revisions: up to 3 rounds. Portfolio reference: Portfolio: see vehicle work on my Freelancer profile: https://www.freelancer.com/u/zarminagull189 Closing: I’m reliable, detail-focused, and ready to start as soon as you approve.
$1,250 USD in 12 days
4.7
4.7

Hi, I'd love to create high-quality 3D vehicles for your PC simulation game with a strong focus on realism, clean topology, and game-ready optimization. I can model detailed interiors and exteriors, optimize assets for real-time performance, and ensure every vehicle fits seamlessly into your project's visual style and technical requirements. You'll receive organized, production-ready 3D files along with revisions to ensure the final assets meet your expectations. Looking forward to working with you!
$750 USD in 3 days
4.0
4.0

Hi there, I'm Sahil Rao (@SahilRao1247), a video editor, motion graphics artist, animator, and creative freelancer with expertise in 3D animation and design. Given your requirements for a 3D Vehicle Artist to create a realistic car model for a PC simulation game, I'd like to propose my services. Although my primary strength lies in video editing and motion graphics, I've worked on various animation projects that involve creating complex models, such as cars. I have experience with 3ds Max, which aligns well with your requirement of strong knowledge of this software. Additionally, I'm familiar with Substance Painter, though not extensively. However, my understanding of topology, UV mapping, texturing, and optimization for real-time use in game engines can be beneficial in completing this project. My approach to handling this project would involve a thorough review of the technical documentation provided by your team. I'll ensure that all aspects, including scale, hierarchy, and required level of detail, are met accurately. Regular communication will be maintained throughout the project for feedback and revision implementation as requested by your production team. I'd like to propose a reasonable price within the given budget range and include a fair number of revisions based on your requirements.
$750 USD in 1 day
5.1
5.1

Hi We would like to grab this opportunity and will work till you get 100% satisfied with our work. We are an expert team which have many years of experience on 3D Rendering, 3ds Max, 3D Modelling, 3D Animation, 3D Design, Game Development, Substance Painter, 3D Game Art Lets connect in chat so that We discuss further. Thank You
$760 USD in 1 day
2.5
2.5

Hello! I understand you need a production-ready, realistic vehicle asset for a PC simulation game, created strictly from technical documentation with accurate proportions, clean topology, optimized geometry, and high-quality PBR materials. I have experience creating detailed hard-surface 3D assets, including automotive modeling workflows with high-poly/low-poly optimization, UV preparation, Substance Painter texturing, and game-engine-ready exports. I would build the vehicle from references and blueprints, create detailed exterior/interior components with proper hierarchy, prepare optimized meshes and textures, validate technical requirements, and deliver organized source files with required revisions and presentation renders.
$750 USD in 7 days
2.3
2.3

I would love the opportunity to work on your vehicle project. I have experience creating high-quality 3D models for games, including realistic hard-surface modeling, optimized game-ready assets, UV mapping, and PBR texturing. I work with 3ds Max, Substance Painter, Blender, and ZBrush, and I always follow client documentation, naming conventions, hierarchy, scale, and technical requirements. I can model the complete exterior and interior, prepare both high-poly and optimized low-poly versions, create clean topology and UVs, and deliver organized source files with realistic PBR textures. I am comfortable incorporating feedback throughout production and will provide 3 revision rounds to ensure the final asset meets your specifications. Estimated delivery: 12–18 days per vehicle Availability: Ready to start immediately Proposed price: €900 Give me one opportunity to handle your project. I assure you that I will complete the work with full dedication, accuracy, and professionalism, delivering a high-quality, game-ready vehicle on time. I look forward to working with you.
$780 USD in 6 days
1.8
1.8

With over 20 years of combined professional experience in Full Stack Development, Product Design and Electronics Engineering, I'm more than equipped to tackle the task at hand. Running my own digital firm has given me a great opportunity to hone an array of skills which have a direct bearing on this project. These include Website Design and Development, Mobile Application Development, UI/UX Design, CAD Product Design and Electronics Engineering. My extensive multidisciplinary experience makes me particularly adept at problem-solving which is essential for this project as we'll have to strictly adhere to your technical documentation. Moreover, as a detail-oriented professional, I understand that even a single deviation from guidelines can jeopardize the entire endeavor. This being the case, please rest assured that any deviation will be thoroughly communicated and only executed after receiving your approval. Further, am experienced in working with programs like 3ds Max and have a solid understanding of vehicle proportions, construction, topology, UVs, texturing and optimization. My team is also skilled in 3D Animation and 3D modeling that could be used to integrate this into your Unity or Unreal Engine. Finally, our budgetary offer won't dent your budget but instead ensure you get astounding value for your money. I'm confident that my team and I can deliver high-quality assets on time while allowing for revisions to ensure full compliance with your standards. !
$900 USD in 5 days
0.0
0.0

Hello, Are you looking for someone to create a realistic, game-ready vehicle that meets professional production standards? I can model the complete exterior and interior in 3ds Max, deliver high-poly and optimized low-poly versions, clean UVs, PBR textures, and properly organized assets that follow your naming, hierarchy, and scale requirements, with revision support throughout production.
$750 USD in 2 days
0.0
0.0

Hi, this is Laya Hayat, Im located in Berkeley, US. I can surely assist you in creating a detailed 3D model of a realistic car for your PC simulation game. I will meticulously follow your technical documentation and guidelines to ensure the model meets your specifications accurately. Quick Questions Do you have specific blueprints and reference materials for the vehicle model? Would you like the interior to be highly detailed or focused more on the exterior? Are there any specific PBR materials or textures you prefer for the model? I have a strong portfolio in creating realistic hard-surface models, including vehicles, and extensive experience with 3ds Max and Substance Painter. I can accurately work from blueprints, ensuring clean topology and optimized UV mapping for the model. I'll share the most relevant and magical portfolio over a chat. How about a quick virtual coffee and a friendly chat? I can map out your vision and start building something amazing together. Thanks, Laya
$790 USD in 7 days
0.0
0.0

With 4+ years as a 3D designer, I have developed a keen eye for detail and an expert understanding of the intricacies involved in creating realistic and precise models for different applications. Some of the software I am proficient with include 3ds Max, Blender, SolidWorks, Rhino and Maya. I've created a vast variety of models including product designs, architectural plans and detailed 3D renderings to name a few. With this experience under my belt, I would bring that knowledge to bear in creating your realistic car model for your PC simulation game. I understand the strict adherence to provided documentation and guidelines required by your project and can assure you of my attentiveness to details. My strong understanding of topology, UVs, texturing and optimization will ensure that the model's render-ability is not compromised while maintaining its lifelike appearance. In addition, I am adept at each stage of 3D creation - be it high-poly modeling or optimized low-poly versions and this capability would ensure an efficient delivery without cutting corners on quality. Aman D.
$755 USD in 1 day
0.0
0.0

The technical documentation dictates the car model. I will build the model using 3ds Max, adhering to your scale, hierarchy, and level of detail requirements. I will use your provided reference materials and naming conventions strictly. The part that is hard is getting the polygon count low enough for game performance while still looking realistic, and I do that by focusing on silhouette and key details, and using optimized UV layouts, so the final car model is game-ready from the start. I am a Preferred Freelancer on Freelancer with a 5.0 rating, 100% on time and 100% on budget. I will use your technical documentation for the car model's finalisation. Let's have a short call on Freelancer to cover the exact polygon budget and the specific pivot point requirements.
$1,175 USD in 21 days
0.0
0.0

Rytro, Poland
Member since Nov 12, 2014
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