We are looking for a long term 3D Artist, who will do low-poly buildings and vehicles for a Flight Simulator. You will help us create amazing cities and airports
-You will be in charge of making the most important buildings in our projects, the aiports. Ocasionally you will also model location-specific vehicles.
-You will model these buildings in great detail, while keeping everything low poly, to achieve this, you need to have EXCELLENT UV Mapping and PBR texturing skills.
-You will be in touch with our in-house developer to make sure that each building and vehicle is implemented to the project.
-Proficient in 3D modeling low poly assets.
-Excellent UV Mapping skills
-Fluent in Substance Painter for texturing, this is a MUST.
-Excellent PBR understanding, this is also a MUST.
-Proficient in Adobe Photoshop to compliment your textures.
PD: We use Blender as our main modeling software but any other software is ok, as long as you know how to import to Blender.
-Interest in flying simulators is a plus
Please submit your portfolio for consideration.
33 freelancers are bidding on average $33/hour for this job
Hi, there I am very interested in your project I have many experience in 3d modelling & 3d rendering with realistic render. I can provide a high quality result. Please discuss more in chat. Thank you.