Currently working on a FPS/TPS Shooter.
Looking for a game programmer that works well with C++/BP and networking in UE4.
Animation knowledge is a huge plus.
The project is pretty far along mostly written in C++.
It is a TPS/FPS tactical shooter. We already have implemented weapon system,
animation blueprint for locomotion, grenade system, inventory system, gun recoiil system.
All of this is networked already. There is just some gameplay mechanics that still need to be created and game modes.
Lastly at some point I want to implement the epic online system.
Its just a multiplayer game everything so far is networked and working.
I want to integrate this [login to view URL]
This plugin provides an Unreal Engine online subsystem for Epic Online Services.
I will share it in details via chat.
Thanks.