I'm pursing a 3D looking glass/water object (as shown by examples) to be generated in real time on device and interact with the background behind it. Just as if you put glass in-front of a tv, the image is distorted behind but you still see the glass
It would have to be an iOS project in Xcode made using Unity to showcase realtime rendering of this 3D glass/water/gravity-distortion object. This object can be manipulated in shape and is able to realistically distort anything behind it. Graphical fidelity is the most important aspect of this project.
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Hello!
I just saw your project "Shader Developer Required"
I am a 2D and 3D modeler and designer with more than 10 years of experience.
Programs I use: Blender-Maya-3Ds Max-Cinema 4D-Sketchup-Solidworks-Unity.
I share my portfolio:
https://www.freelancer.com/u/pablodefou
Thank you very much and good luck!
Pablo Ezequiel Padula