Hope all is well. My name is Raz from Kuwait and I'm interested in developing a car drifitng game.
It's basically a 3D game with a few locations and a few cars to choose from. The camera view will be outside the car (far away) as if you're watching a replay, however, you're actually in control of the car.
You simply do donuts and burnouts in an open space; freestyling with tons of tire smoke of course, turbo spools, exhaust flames, fuel cut noises, rev limiter screaming for mercy etc. When does the session end? When the tires pop :D
Quick recap, you simply choose a car and beat the hell out of it. I'm looking for superb physics and I know exactly what I want. Now I'm looking for someone who knows how to implement quality workmanship. Thank you for your time.