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I’m putting together a quick-turn 2D prototype that showcases a directional gravity mechanic — the player can flip gravity up, down, left, or right at will — and I need a Unity dev who can bring it to life fast. Scope & gameplay The build should feel like a tight one-to-two-minute demo spread across five short levels. Smooth player movement, gravity switching, spikes, moving platforms, a lightweight enemy/trap system, checkpoints, and clean restarts are all part of the core loop. A simple sci-fi / neon look is perfect; visuals just need to communicate clearly, not wow. UX & platform Target is Android, so add intuitive mobile controls and a basic UI suite: main menu, pause, and game-over screens. Drop in fitting SFX and a looping background track to keep it lively. Engine & version Please work in Unity 6000.3.11f1 so I can open, tweak, and extend the project later without version headaches. Deadline Everything needs to be wrapped up before May 25. Deliverables (all required) • APK ready for install on Android • Complete Unity project folder with all scripts and assets • Zipped archive of the same for easy transfer • Short report outlining scene hierarchy, key scripts, and how to extend the gravity mechanic Function over flash is the mantra here; as long as the gravity switch feels good and the build is stable, we’re golden.
Project ID: 40463159
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Having worked in various demanding environments in my career such as PHP, Node.js, and C# programming, I have developed an acute sense of time management and a knack for swift problem-solving. These qualities will prove especially crucial in this Unity 2D Gravity Prototype Build, where timelines are tight but quality can't be compromised. My skills extend to Android and game development, making me the ideal candidate to deliver a polished APK ready for install on Android before your May 25th deadline. Finally, one core skill we both agree is crucial is the ability to effectively communicate complex processes. In this case, being able to articulate the scene hierarchy, key scripts and even how to expand upon the gravity mechanic in a clear manner is paramount. My written and verbal acumen will guarantee a comprehensive report that mirrors your project needs - efficient and user-friendly. With my skill set and approach to game development emphasize function over flash while maintaining stability thus warranting I'm utterly golden for this opportunity. Let's bring your unique game concept to life together!
$40 USD in 1 day
2.1
2.1
8 freelancers are bidding on average $55 USD for this job

Dear Client, I’m an experienced full-stack developer with over 10 years of experience in web and mobile application development, specializing in building scalable, responsive, and high-performance solutions for diverse business needs. I understand you are looking for a reliable developer to build or improve your project, including web or mobile applications similar to CRM, dashboards, or APIs, and I have worked on similar solutions successfully. My skills in React, Vue, Laravel, PHP, Python, REST APIs, and database design ensure efficient and high-quality delivery. Feel free to share more details or ask questions. I’m ready to refine my approach to match your exact requirements. Looking forward to working with you. Best regards, Md Ruhul Ajom
$35 USD in 2 days
4.8
4.8

Hi there, I’m excited to bring your Unity 2D Gravity Prototype to life with a crisp, fast-turnaround proof of concept. I’ll implement a responsive directional gravity system (up, down, left, right) with smooth player movement, spikes, moving platforms, a lightweight enemy/trap system, checkpoints, and clean restarts across five short levels that fit your 1-2 minute demo window. The visuals will lean neon sci‑fi for clarity rather than spectacle, and I’ll tailor mobile-friendly controls with a simple UI suite (main menu, pause, game-over) to run smoothly on Android. I’ll develop in Unity 6000.3.11f1 so you can open, tweak, and extend the project later without version headaches. Deliverables will include an APK, the complete Unity project folder (scripts/assets), a zipped archive, and a concise report detailing scene hierarchy, key scripts, and extension points for the gravity mechanic. Best regards,
$70 USD in 1 day
1.7
1.7

Hi there, Thank you for sharing the details of your Unity 2D Gravity Prototype project. We’re DemiVision LLC, a dedicated team of Unity specialists with extensive experience in rapid prototyping, 2D gameplay mechanics, and polished mobile builds. Your vision for a crisp, responsive directional gravity demo aligns perfectly with our expertise. We understand the heart of your project is a tight, engaging gravity-switch mechanic that feels intuitive and satisfying on mobile. Our team has previously developed similar gravity and physics-based systems in Unity, ensuring smooth player control and seamless transitions between gravity states. We’ll leverage this experience to deliver the kind of high-fidelity movement you’re after, paired with clear, readable sci-fi/neon visuals that keep the focus on gameplay. For your scope, we propose to structure the project into five concise levels, each introducing the core mechanics—gravity switching, spikes, moving platforms, and basic enemy/trap interactions. Checkpoints and clean restarts will be robustly implemented for a frustration-free player experience. The UI suite (main menu, pause, and game-over) will be designed for intuitive mobile navigation, and we’ll integrate fitting SFX and a looping background track to bring energy to the demo. We’ll build everything in Unity 6000.3.11f1 for full compatibility, and your deliverables will include an Android APK, complete Unity project files, a zipped archive, and a concise technical report outlining the scene structure, key scripts, and guidance on extending the gravity mechanic in the future. If you’re looking for a reliable partner to deliver a stable, function-driven prototype on a fast turnaround, DemiVision LLC is ready to bring your gravity concept to life. We look forward to working with you!
$140 USD in 5 days
0.0
0.0

Hello GravityPrototype - Your budget 40 USD is very low for a full 5 level game with mobile controls sound and UI. I can deliver a single level demo with gravity switching movement spikes checkpoint and restart. Android APK and Unity project included. No moving platforms no enemy system no music to keep within budget. Timeline 3 days. Fixed price 40 USD. Two questions 1 Can you accept a simplified single level 2 Do you have placeholder sound effects or need me to find free ones Portfolio similar prototypes in my profile. Regards Srdjan Njegovan
$40 USD in 1 day
0.0
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Hello, I can help build your Unity 2D gravity-switch prototype with smooth directional gravity mechanics, responsive controls, checkpoints, moving platforms, traps, and stable Android gameplay within the required timeline. At IITianCraft, we work on interactive gameplay systems and rapid prototype development focused on clean mechanics and scalable project structure. The focus will be on making the gravity-switch mechanic feel smooth and reliable while keeping the gameplay polished and easy to extend later. The project will include: • 5 short playable levels • Directional gravity switching (up/down/left/right) • Android-optimized touch controls • Checkpoints, traps, enemies, and moving platforms • Main menu, pause, and game-over screens • Sound effects and looping background music • Complete Unity project files and APK build • Documentation for extending the gravity system I can develop this in Unity 6000.3.11f1 as requested and ensure the project remains organized and easy to modify in the future. Thanks, IITianCraft
$38 USD in 7 days
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