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The core gameplay of my Unreal Engine 5 multiplayer horror title is solid, yet the experience still feels sparse and unrefined once players step indoors. I need a polish-and-optimization pass focused on three fronts: richer interior environments, higher-grade visuals, and more impactful jump scares, all while keeping network performance smooth. Environment pass Inside each building the rooms, corridors, and decorative props look too empty. You are free to introduce additional 3D assets—hand-made or AI-generated models are both acceptable—as long as they fit the art style and slot cleanly into existing Blueprints. Collisions, LODs, and lightmap UVs must be set so the multiplayer build stays performant. Visual upgrade Textures require a noticeable bump in quality. Please replace or re-author assets where needed to deliver higher resolution maps, more realistic PBR materials, and tighter lighting effects that leverage Lumen without tanking FPS. Any texture or material changes have to compile cleanly for Windows and console targets. Scare refinement Several jump-scare sequences rely on placeholder animations and abrupt audio cues. Improve the animation blending, tweak timing, and add subtle environmental tells so the scares feel earned rather than scripted. If you introduce new skeletal meshes or montages, ensure replication is handled so every player sees the same scare event. Deliverables • Updated Unreal Engine 5 project with new interior assets properly integrated • Optimised textures & materials with Lumen-ready lighting adjustments • Revised scare sequences and animations, fully replicated in multiplayer • A packaged build plus a short change-log explaining what was touched and how to toggle the new content I will provide the current project files, asset guidelines, and a short video walkthrough of the problem areas. If your work compiles cleanly, boosts visual fidelity, and keeps our target frame rate, we are done—no endless revisions required.
Project ID: 40630345
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41 freelancers are bidding on average $1,102 USD for this job

Hello, We can enhance your Unreal Engine 5 multiplayer horror game with a focused polish pass, enriching interior environments, upgrading textures and Lumen-ready materials, and refining jump scares with improved animation blending, audio timing, and fully replicated multiplayer events. Every addition will be optimized with proper collisions, LODs, lightmap UVs, and clean Blueprint integration to maintain target performance across Windows and console builds. Our team has experience optimizing UE5 environments, multiplayer systems, lighting, and gameplay polish. We'll deliver the updated project, packaged build, detailed changelog, and ensure the new content compiles cleanly while preserving smooth network performance. Thanks
$1,500 USD in 20 days
8.1
8.1

As an experienced freelancer in the field of 3D Design and Visualization, I specialize in creating captivating and realistic architectural designs that are not only visually appealing but also high-performing. I am well-versed with the technical aspects of building interiors and incorporating elements that enhance overall user experience and game play. Moreover, my knowledge in AI can be especially valuable when generating or enhancing assets like the ones you require for this project. Mastering several Architectural design software, my competence in Lumen-ready lighting adjustments and optimizing textures and materials comes into full play as I ensure that this aesthetic enhancement doesn’t jeopardize your target frame rate crucial for multiplayer performance. My inclusion of environmental tells in your jump scares sequences guarantee a more immersive experience that feels organic rather than scripted. Finally, what sets me apart is my commitment to clear communication and effectiveness in execution. I will respect the guidelines presented, ensure that every change has a positive impact on your game, and deliver your final product with impeccable compilation. With my holistic comprehension of our objectives here, syntax analysis won't be needed in later stages which can immensely save time and money. Let’s team up to bring richness to your indoor environments, upgrade visual grades, make jump scares more impactful while upholding network performance seamlessly.
$752 USD in 2 days
7.8
7.8

Hello, As your project entails a comprehensive upgrade to the interior environments, visuals, and scare sequences in your multiplayer horror game, my team at Art Studio Agency are the perfect candidates for the job. Our years of experience in 3D Modelling and Animation using Unreal Engine have given us an edge in creating immersive virtual spaces that meet performance targets without sacrificing visual quality. We understand not only the technical aspects of LODs, collisions, and lightmap UVs but also how to bring life to spaces with prop placement that complements the art style. Moreover, we are no strangers to optimizing textures and materials for Lumen ready lighting with utmost dedication to maintaining frame rates. By incorporating higher-resolution maps and realistic PBR materials, we can take your game's visuals to an entirely new level. Finally, when it comes to jump scares and animations, our eye for detail and deep understanding of replicating scare mechanics in multiplayer experiences make us a standout choice. We relish working on such refined sequences ensuring each scare feels earned rather than scripted. Our dedication towards punctual and efficient service will ensure this project is completed with utmost precision and speed, meaning fewer revisions without sacrificing any quality. Let Art Studio Agency be your partners in transforming your game into a truly spine-chilling experience! Thanks!
$1,250 USD in 3 days
7.7
7.7

Polish & Optimize Multiplayer Horror Hello I have read your project requirements, i can help you develop your multiplayer horror game to create a more engaging and immersive experience for your players. With our strong background in game development, 3D animation, and rendering, we are well-equipped to tackle the three main fronts you mentioned in your project description: environment pass, visual upgrade, and scare refinement. My expertise includes C#, Unity Physics & Animation, UI systems, performance optimization, mobile deployment, and real-time interaction, with proven experience launching production-ready games. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I’m available to start immediately and would be happy to discuss your project in detail. Thanks, Ranjana
$1,125 USD in 20 days
7.2
7.2

Hello, I get it; you want to take your multiplayer horror game from good to gripping. My plan is to dive into the interiors first—adding props and details to make each room feel lived-in and eerie. I’ll use a mix of custom and AI-generated 3D models to fill in the gaps while making sure they fit your existing design. This approach helped a previous client transform their game from feeling empty to immersive, which kept players engaged longer. For the visuals, I'll enhance textures and materials, focusing on realistic lighting with Lumen so it looks stunning without lagging gameplay. And for the jump scares, refining the animations and audio cues will make those moments genuinely spine-chilling. To get a clearer picture, what specific atmosphere do you want to evoke in the interiors? Also, are there particular jump scares you think need the most attention? Ramandeep K.
$968 USD in 4 days
7.0
7.0

Hey, You are looking for Polish & Optimize Multiplayer Horror. "Lets Gets Started, I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in design, Illustration, Photoshop, Graphic Design, Logo Design and Illustrator. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! SAHIL
$750 USD in 1 day
6.6
6.6

As an experienced CAD modeler and 3D animator, I have a deep understanding of the technical aspects required for game development. My proficiencies in constructing precise geometry, optimizing files, and leveraging necessary software tools would lend themselves perfectly to crafting a rich, optimized environment for your Unreal Engine 5 multiplayer horror game. Moreover, my expertise covers material authoring as well as lighting and texture improvements - vital to upgrading the visuals for a more immersive experience. One key benefit I offer is my versatility with both handmade and AI-generated models. This could prove especially useful when introducing new interior assets, allowing me to maximize both art style cohesion and network performance. Furthermore, my commitment to a clean compilation for different platforms ensures that the revised scare sequences I provide will be faithfully replicated across players for a cohesive engagement. Lastly, my devotion to clarity, durability, and polished results make me an ideal match for your project's need to deliver clean, high-resolution textures and Lumen-ready lighting adjustments - all while maintaining suitable frame rates. On a personal note, I understand the importance of timeliness in this process; therefore I guarantee transparent communication and timely updates to keep the project on track. Let's work together to create a truly heart-stopping multiplayer horror experience!
$850 USD in 5 days
6.4
6.4

I am an experienced creative professional who gives every project my full attention because I care about delivering excellent results and building long-term client relationships. I am available to begin immediately if selected. Your project to polish and optimize your Unreal Engine 5 multiplayer horror title resonates with my expertise. I understand the need for richer interior environments, enhanced visuals, and more effective jump scares. I’ve successfully worked on similar projects, ensuring high-quality assets while maintaining network performance. I am well-versed in implementing 3D assets that align with existing Blueprints, addressing collisions, LODs, and lightmap UVs. My experience with PBR materials and Lumen will ensure your textures have a noticeable quality upgrade without compromising FPS. Additionally, I can refine jump-scare sequences to create a more immersive experience, ensuring proper replication for multiplayer settings. I will deliver the updated Unreal Engine 5 project with all required source files and export formats, including a change-log detailing the enhancements made. Please feel free to ask any questions or discuss the project further. Please have a look at my portfolio: https://www.freelancer.com/u/Desmonds9 Thank you for your time, and I look forward to hearing from you.
$850 USD in 14 days
6.2
6.2

Hi, You need a polish and optimization pass for an Unreal Engine 5 multiplayer horror game with richer interiors, stronger visuals, and cleaner scares. For your project, our team will: • Add and integrate interior 3D assets that match the existing art style and fit current Blueprints • Set up collisions, LODs, and lightmap UVs so new assets stay performant in multiplayer • Improve textures and PBR materials for higher fidelity while keeping Lumen lighting stable • Refine animation blending, scare timing, and environmental cues to make each jump-scare feel intentional • Handle replication for scare events so every player sees the same result consistently We work with Unreal Engine 5 pipelines, multiplayer gameplay polish, and performance-aware asset integration. Which parts of the horror sequences need the most attention first: interiors, visuals, or scare replication? Relevant experience includes game-ready environment work, material cleanup, and network-safe content updates for interactive software products. Relevant projects: I'd be happy to discuss the details and answer any questions before we get started. Looking forward to working with you. Best regards, Mubeen Web Crest
$750 USD in 4 days
5.6
5.6

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for a polish-and-optimization pass to enhance your multiplayer horror experience. It sounds like you need richer interiors and improved jump scares, all while keeping that smooth network performance. With years of experience in Unreal Engine development, I’ve helped several games elevate their visuals and gameplay. My focus has always been on creating immersive environments that captivate players. I would love to share samples of my previous work that showcases my ability to enhance gameplay. Based on what you mentioned, here is how we would approach the project: - Introduce additional 3D assets to fill interiors while ensuring performance. - Upgrade textures and materials for a more realistic look with Lumen integration. - Refine jump scares with improved animations and audio cues for a seamless experience. You can count on me for clear communication and delivering a user-focused solution optimized for performance. Best Regards, Aashiq
$1,350 USD in 14 days
4.6
4.6

Hi there, Thanks for considering me to polish and optimize your Unreal Engine 5 multiplayer horror title. Based on the project description, it seems like you're looking for a skilled 3D artist with experience in Unreal Engine to enhance your game's interior environments, visuals, and jump scares. As a seasoned video editor, motion graphics artist, animator, and creative freelancer (https://www.freelancer.com/u/SahilRao1247), I can bring my strengths in 3D animation, 3D design, and graphic design to this project. Although not directly related to Unreal Engine or game development, I've worked on various projects that involve creating immersive environments and animations. To address your requirements, I'd suggest the following approach: * Review your current project files, asset guidelines, and video walkthrough to understand the problem areas. * Introduce additional 3D assets as needed, ensuring they fit the art style and slot cleanly into existing Blueprints. * Optimize textures, materials, and lighting effects using Lumen without compromising FPS. * Refine jump scare sequences by improving animation blending, tweaking timing, and adding environmental tells. If you'd like to discuss this project further or provide more information, I'm here to help. Please feel free to initiate a chat with me on Freelancer, and we can take it from there!
$750 USD in 1 day
5.1
5.1

You're building Polish & Optimize Multiplayer Horror, where the real delivery risk is usually in the workflow details, not just the feature list. I have handled similar systems where the important part was turning a broad brief into a reliable working version. My approach would be to first isolate the highest-risk workflow in the brief, then deliver a small working milestone that proves the architecture before expanding the rest. For this project, I would focus especially on: - core workflow risks and acceptance criteria - integration points and edge cases - milestone planning and handover clarity If helpful, I can outline the first milestone around the riskiest part of the build before we start. Best, Dr. Syafiq
$1,125 USD in 21 days
3.6
3.6

Hi there, we have recently completed a similar project and would love to share some references. Your multiplayer horror title sounds right up our alley and we would love to exceed your expectations. I understand the need for richer interior environments and impactful jump scares while maintaining smooth network performance. Our team excels at designing polished spaces with immersive details and higher-grade visuals, ensuring seamless integration with existing Blueprints. We have multiple 5-star reviews on similar projects and rank in the top 1% among 75 million users. While we might be new to Freelancer, we have over 9 years of experience off-site and I truly appreciate you taking your time to review our proposal. I would love to discuss this project more. Kind regards, Trichelle
$900 USD in 7 days
3.3
3.3

Hi, I am a software engineer with over 16 years of experience delivering and optimizing interactive, production-ready applications. I can give your UE5 multiplayer horror title a focused polish pass that improves atmosphere and visual quality without sacrificing frame rate or replication reliability. I’ll first profile the current build and review the supplied walkthrough, then enrich interiors with style-matched assets configured with proper collisions, LODs, and lightmap UVs. I’ll refine PBR materials, textures, and Lumen lighting against a clear performance budget, and rework jump scares through better animation blending, timing, audio cues, environmental tells, and server-authoritative replication. Before handoff, I’ll test Windows and console-target compilation, package the build, and provide a concise change log with content toggles. What target frame rate and minimum hardware or console profile should I optimize against? I’d be glad to discuss the project files, art direction, and priority areas with you.
$830 USD in 21 days
2.9
2.9

Hi, I can polish your UE5 multiplayer horror project by improving interior environments, materials, lighting, and jump scares while keeping performance and multiplayer replication in mind. I’ll add optimized interior props and assets, improve PBR textures and Lumen lighting, and refine scare timing, animation blending, audio, and replicated events so all players see the same result. You’ll receive the updated project, packaged build, and a clear change-log. Please share the project, target FPS, target platforms, and walkthrough video so I can review the current setup and confirm the scope.
$1,125 USD in 7 days
3.0
3.0

Hello, We would like to grab this opportunity and will work till you get 100% satisfied with our work. We are an expert team which have many years of experience on 3D Rendering, 3D Modelling, 3D Animation, Game Development, Unreal Engine, 3D Visualization, 3D Game Art Lets connect in chat so that We discuss further. Regards
$760 USD in 1 day
2.5
2.5

Hello, your UE5 multiplayer horror project needs a focused polish pass that enriches interiors, upgrades visual fidelity, and strengthens jump scares without compromising replication or frame rate. I have experience optimizing Unreal Engine environments, PBR materials, Lumen lighting, Blueprints, animation montages, and multiplayer gameplay systems. I will first audit the problem areas, then integrate optimized interior assets with correct collisions, LODs, and lightmaps, upgrade textures and materials, and refine lighting for Windows and console builds. I will also rebuild the scare timing, animation blending, audio cues, and replicated event logic so every player experiences the same sequence smoothly. I would be glad to review the walkthrough and discuss the project structure further.
$1,000 USD in 7 days
2.3
2.3

I’d love the opportunity to polish and optimize your Unreal Engine 5 multiplayer horror project. I have experience improving UE5 environments, visual quality, and gameplay while maintaining stable multiplayer performance. I can enrich interior spaces with carefully selected assets that match your existing art style, ensuring proper collisions, LODs, lightmap UVs, and seamless Blueprint integration. I'll upgrade textures and PBR materials, refine Lumen lighting for a stronger atmosphere, and optimize everything to maintain your target frame rate across Windows and console builds. For the jump scares, I'll improve animation blending, pacing, environmental cues, and synchronized audio while ensuring all scare events replicate correctly so every player experiences them consistently in multiplayer. You'll receive an updated UE5 project, optimized assets and materials, fully replicated scare sequences, a packaged build, and a clear changelog explaining every enhancement and how to enable the new content. Give me one opportunity to handle your project. I assure you that I will complete the work with full dedication, accuracy, and professionalism while delivering high-quality results on time.
$1,000 USD in 3 days
1.8
1.8

Hi there, I understand you need an experienced Unreal Engine 5 developer to polish your multiplayer horror game by enriching interior environments, improving visual fidelity, and refining jump scares without compromising multiplayer performance. I can enhance the atmosphere while ensuring the project remains optimized, stable, and fully replicated across all players. My approach will focus on populating interiors with optimized assets, improving textures, PBR materials, LODs, collisions, and lightmap UVs, while leveraging Lumen for richer lighting without sacrificing FPS. I'll also refine jump scares through smoother animation blending, improved timing, environmental storytelling, and synchronized multiplayer replication so every player experiences the scares consistently. Every change will be integrated cleanly into your existing Blueprints and UE5 workflow. With 8 years of experience in game development, Unreal Engine, UI/UX design, 3D asset optimization, and real-time rendering, I understand how to balance visual quality with gameplay performance. I value clear communication, attention to detail, and delivering production-ready results. You can explore my work here: [https://www.freelancer.com/u/Shahmeer016](https://www.freelancer.com/u/Shahmeer016) Feel free to message me—I’m excited to learn more about your project and discuss how I can help. Sincerely, Shahmeer
$750 USD in 1 day
1.5
1.5

Your UE5 multiplayer horror foundation is solid, this pass will make indoor moments feel lived-in, visuals sharper, and scares more believable without breaking network performance. Interior richness: expand rooms/corridors with style-matched 3D props and decorations integrated into existing Blueprints. I’ll ensure collisions, LODs, and lightmap UVs are set for performant multiplayer builds. Visual upgrade: re-author/replace textures and materials to deliver higher-resolution PBR detail and cleaner lighting under Lumen. Changes will compile reliably for Windows and console targets, with FPS stability in mind. Scare refinement: improve animation blending and timing so jump scares feel earned. Add subtle environmental tells, replace placeholder sequences, and ensure any new skeletal meshes/montages replicate so every player experiences the same event. Deliverables: updated UE5 project with integrated assets, optimized textures/materials, revised fully replicated scare sequences, a packaged build, and a concise change-log including what was touched and how to toggle the added content.
$750 USD in 7 days
0.0
0.0

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