Just modification is required in my existing 3Ds max(or better if done in sketchup file but needs to be converted to 3Ds max at last).5-10 view of Exterior design (with a bit interior) of a building would be [login to view URL] bid if you can start now and within budget.
I want an architect or graphic designer to make me 3 photorealistic pictures (in 3ds Max I guess) that show in a 3d way the plans that I have already done. If the project is exactly what I want, there is an extra bonus for your effort. If you are interested for my job, please contact with me to give you furthermore information.
....). 3. The finished 3D model (including all textures and materials) should be delivered in a format which allows further processing in Blender (".blend", ".dae", ".3ds", ".fbx", ".obj") without problems (especially regarding the import of textures and materials). 4. The meshes of the individual components and assemblies ...
...gobbler turkey or a few and a bobcat as we sell turkey and bobcat hunts too. But these do not need to be included if the buck picture is good enough by itself)and our beautiful terrain as this is our main marketing point. I would recommend looking up the Daniel Boone National Forest this surrounds us and will give you a good idea of the landscape. Our property
I need an animation showing side view of coast. Water interacts with the wall, waves show up and the water from the back damages ...waves show up and the water from the back damages the wall. This needs to be shown well so please apply if you've worked with water simulation before.I will need this done in 3ds max + Vray and will need the source files.
Include to start : - All daz ressources - Daz file with model, morphers, clothes selection (120 clothes) Goal : Have an unique .FBX or .Max file with rigg and morphs Ideally i want to control the model with pose saver Problems : My library is big ans my model take morphers to others invisible models in scene. My file in export is too huge and contain too many morphers.
Hi! We run an online war strategy browser-game. Our game's map is a tile map, and is comprised of a number of 'continents'. We need someone to design a few of these continents, using a program called Tiled Map Editor. This includes the manual placement of river pieces and terrain pieces on top of grassland. Each continent takes approximately 2.5 hours