Convert and re-rig 3ds Max biped character to Cinema4d and Motionbuilderr

Completed Posted Nov 13, 2015 Paid on delivery
Completed Paid on delivery

I have 21 AXYZ Metropoly HD characters which are rigged. I require these to be converted for use in Cinema4d and also Motionbuilder. Unfortunately i cannot use the standard FBX export as the 3ds mesh use turbo smooth (maybe this is away but i dont know it). The only way i can forsee doing this is to export as .obj and export rig as FBX and then bind and re-rig in C4d. this would require vertex weight mapping. this is only one approach..im sure there are better. The final rig should be able to be used in Motionbuilder and be correctly formatted for characterization. i can provide a sample character in 3dsmax but its too large to attached. Please PM me and i can provide a sendspace to download

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3ds Max Cinema 4D

Project ID: #8895743

About the project

5 proposals Remote project Active Nov 18, 2015

Awarded to:

mastertob

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£150 GBP in 1 day
(9 Reviews)
4.4

5 freelancers are bidding on average £184 for this job

anasmed

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£142 GBP in 3 days
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mahmoud0khaled

****kindly read ***i can design it so easily ,i am prof. designer,designed over 300 designs.. please let me for this opportunity kindly, check my portfolio to see my wonderful designs and my feedbacks customers :)) More

£200 GBP in 2 days
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4.1