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Arduino code to play realistic engine sound based on rpm and load variables

$10-30 USD

Closed
Posted almost 8 years ago

$10-30 USD

Paid on delivery
I would like this software to be developed using Arduino IDE. I need an arduino code / library that can seamlessly seek, loop or play realistic engine sound based on 'rpm' and 'engine load' variables.   The provided engine sound is a short recording from idle to full load and loadless back to idle. l must be able to replace this sound whenever necessary and has the ability to map the rpm and engine load variable according to engine sound file duration. (probably splitting file duration for acceleration and for deceleration).   With the existing multitasking libraries available, this code must be able work seamlessly and independently of the main loop and must not be affected by other processes like Servo, I2C, and Serial. I will provide my desired engine sound to be simulated. If you have tried this project, please bid.
Project ID: 10905094

About the project

4 proposals
Remote project
Active 8 yrs ago

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4 freelancers are bidding on average $33 USD for this job
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Hi, I'm an Electronics Engineering student from Argentina. I consider I'm able to help you. I'm new to freelancer but that doesn't mean I have no experience, you will get from me the best effort to get a job done that meets up your expectations, and receive a good review and rate from you. If you are curious you can check my profile I've completed three jobs already, with good recommendations. If you have any question, you can leave me a message. Regards, Esteban Toribio.
$50 USD in 10 days
4.6 (7 reviews)
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$25 USD in 3 days
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I have 1 year of experience in working with Arduino projects. I have completed many projects and now trying my luck on freelancer. It's my first project.
$20 USD in 1 day
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I have Arduino code which can generate any sounds in .wav format stored in sdcard using spi, it can play sounds while pwm(you mentioned servo) is running. The program use timer interrupt, I successfully use uart but they can never be running at the same time because they both use interrupts. Well, multitasking is not really multitasking, they use interrupt to switch from one routine to another. They call it preemption, but if you can provide short recorded sounds(let's assume in 250ms) that can make the transition smoothly from one sound file to another, then we are good. Another thing, you need to provide multiple sound files with respect to the number of variables you need.
$35 USD in 2 days
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Flag of PHILIPPINES
Barili, Philippines
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Member since Apr 20, 2011

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