I need a Counter-Strike 2D Engine like this one:
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The AI should also be based in the player skills, like: aim, teamplay, handling, quickness, etc..
The players should know how to corner the walls correctly and the viewsite need to be good when they are walking.
A tactic constructor is also needed with waypoints, camppoints and syncpoints (I'll describe this step better, later on).
I am very much interested in doing this job. I can handle projects as customer's satisfaction. It will be nice to work with you. I have understood the project and wish to work with.
Thanks.
ResonanceIT
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