Simple space simulator in OpenGL
€8-30 EUR
Paid on delivery
I need a simple game simulator in space written in C++ and OpenGL that meets requirements:
- at least 5 objects (sun, planets, ship, asteroids)
- 2 models of lighting (from sun and e.g. ship front or back reflectors)
- textures for sun, planets, ships and asteroids
- skybox (imitating space sky with stars)
- bump/normal mapping
- ship animations (by keyboard - up, down, left, right, speed)
- other animations (planets rotating around the sun and themselves, falling asteroids)
- shooting from ship that destroys asteroids (simple graphics, at least disappearing asteroid)
- particle effects - fire from ship engine
- displacement mapping used on planets (part of procedural terrain generating, but easier) - creating sphere and translating vertices closer or further from centre of the sphere (open for suggestions)
- physics (slight turning of the ship when turning left/right, bumping asteroids, ship cannot go through the planet or asteroids)
- rotating camera around the ship (attaching camera to the ship at first and then rotating on keyboard input)
The simpler project, the better - due 20.01.2020 (at least 3/4 of all points), the rest due 10.02.2020.
Can send some code samples of small parts of the similar project to follow general idea.
Spoken languages: polish, english.
Project ID: #28556420
About the project
2 freelancers are bidding on average €25 for this job
Dear Client, Nice to meet you. I have read your description and I am so interested in your project. I am well experienced and skillful C/C++ and C# and VB, Java and Python programmer. And have 8+ years of experience in More