Hello there, this is a project which my team has decided to work on before a much larger project. We are a group invested in moving towards becoming a company, and are looking for those who wish to join our family in a sense as we move into broader forms of development and towards high standards and dreams. Because this is our first game employees will be paid based off percentage of profits this game earns, which we hope to be high. Also, anyone who helps make this game and shows their talent will be able to join us in developing a much larger game which will involve wages once we can organize funds by showing the talent our organization has to offer. If these terms are not to your liking please do not place a bid on this project. If you are fine with this form of long term relationship then continue reading:
Lenoria studios plans to work on one of our first games, Wrath: The Demon Within. This game will be a campaign based Action game for consoles, VR, and PC. We plan to use Unreal Engine for this game, as well as blender for model designs. We are looking for a graphic designer/3D Modeler who has the knowledge to use programs compatible with Unreal Engine 4, as well as display artistic skills in their work. This job also requires team work skills and the ability to cooperate with those on the project. As stated previously payment will be in the form of a percentage of profits, and will include profits from merchandise, the game itself, payed features within the game, premium ranks, and DLCs. If those who help us do a good job on this game, they can be assured that from the profits alone they will be likely to make more then they would with normal payment. That being said I hope to hear all your bids. Thank you.
Hi, we are a partnership of designers with experience in 3D modeling and rendering and 2D art.I've experience in the use of the 3d software Blender, in sculpting low poly(retopology) and material.
Goodbye.
I'm an Architecture , I have a lot of experience with Auto desk ,Adobe ,Microsoft programs
and I love to work for you . "Check my portfolio For Samples"
I can do anything in Autodesk maya also im certified by Autodesk all can be exported as. Fbx
Relevant Skills and Experience
Modeling texturing rigging and animation
HI, I am trained as a modeller rigger and I am aspiring to become an animator for games. although I do not have experience in the unreal engine I do have in depth knowledge of the unity engine and I am quite familiar with the pipeline required for creating game art assets. I have worked on simulators designed for Vr by providing art assets for them. as a result I will be able to create well optimised art for the project.
Would you require both props and character art? Is there already an established style that you are aiming for?
I look forward to hearing more.
kind Regards
Garry Botha