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Build scene & improve FPS for large unity open world project

$30-250 USD

In Progress
Posted over 6 years ago

$30-250 USD

Paid on delivery
As discussed, milestones:- 1) Create a scene which does away with the object pooling approach (we can do this) 2) Reduce the batching so that it its reducedfrom the current 12,000 to close to 300-500 as per similar setups (either using GPU Instancing, MescCombinerStudio or some other approach) 3) Run the scene so that it performas at a much improved frame rate Many thanks John
Project ID: 16138835

About the project

7 proposals
Remote project
Active 6 yrs ago

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$244 USD in 4 days
5.0 (10 reviews)
6.2
6.2
7 freelancers are bidding on average $149 USD for this job
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Hi, how are you? I've read your requirements. I 'm very interested in your project's require. I want to discuss detail in chat and i can do this project. I've got much experience in 2d and 3d game develop with unity3d and you can find easily our app in google and apple store. I want to work with you. if you want hire me, please send a message. Sincerely.
$155 USD in 3 days
4.9 (160 reviews)
7.7
7.7
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Hello How are you doing today? I am very interesting in your project since I have good experiences in Unity online game development. You can check my work history here. I have been using Unity photon server. UFPS, FPS, 3rd person shooting game etc I have developed before. Please contact me fore more details. thank you Liu
$155 USD in 3 days
5.0 (10 reviews)
5.7
5.7

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Flag of UNITED KINGDOM
York, United Kingdom
5.0
5
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Member since Jun 18, 2016

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